Mark Delaney
- Sea of Thieves
Mark Delaney's Reviews
The WWE series takes another step forward in quality thanks to great fundamentals and multiple game modes that are each worth playing for a long time.
Red Barrels' third Outlast game is a departure in many ways, but remains memorable for its twisted villains and the grotesque world they inhabit.
Ironwood Studio's debut is a challenging roguelite caRPG rich in atmosphere, complexity, and fascinating lore.
Rocksteady's first game in nearly a decade can't shake the superhero-as-a-service genre's ubiquitous feeling that it exists to keep players mindlessly engaged.
Silent Hill's return to consoles after 12 years away falls flat thanks to a script lacking even an ounce of subtlety.
Vertigo Games fine-tunes its zombie-slaying power fantasy with more weapons, better set pieces, and man's best friend.
An unconventional introduction soon gives way to an otherwise forgettable survival-horror game chasing nostalgia.
Remedy delivers its greatest game to date by turning a long-awaited sequel into a uniquely meta multimedia masterpiece.
Saber's arcade-like interpretation of American football is a few yards shy of a touchdown.
Visual Concepts continues to provide the most authentic simulation in sports gaming, but the in-game economy is on a fast break to the bottom.
Fort Solis places a small but intriguing cast in its off-Earth saga in ways that can be familiar, but it justifies its addition to the subgenre with its own fun twists and philosophical arguments.
Madden continues to improve on the field, but surrounding that attribute with worthwhile modes or features still eludes the franchise.
The adaptation of one of the scariest movies ever made becomes one of the scariest games I've ever played.
Toys For Bob reinvents the bandicoot for a modern multiplayer audience, and the results are impressively deep.
Bloober Team's horror series is reimagined from the ground up, but the foundation still feels shaky.
Frictional Games reinvigorates the series that made it famous with its scariest game in years.
Arkane takes a stab at infusing the genre du jour with its signature style, but the end results are a bloody mess.
Dambuster Studios raises the dead in a vicious sequel long thought doomed.
Scavenger Studio's semi-open-world adventure game is equal parts poetry, memoir, and mindfulness exercise.
Darktide captures the most essential parts of its genre, though it sometimes stumbles when trying to build metagame content on top of that foundation.