Chris McMullen
Dinosaur Island VR is merely serviceable. It has moments of fun which means it’s probably worth dipping in if you’re a hardcore dino-fan, but there’s little here to make it stand out. And given the potential of the game’s scaly antagonists, that’s a Jurassic disappointment.
Wattam isn’t without its flaws; in particular, the more characters you gather, the harder it is to quickly switch between them. But even when your journey’s done, there’s more than enough here to draw you back in, whether you’re tackling the game in co-op mode, hunting for those few elusive characters you’ve missed or just diving into this daft and wonderfully charming world.
Phoenix Point’s blend of combat, research management and global exploration is thoroughly compelling, even if the factions can be a little trying. Whether you’ve got fond memories of Julian Gollop’s original game or not, he and his team have taken old school strategy and dragged it kicking, screaming and gurgling into the modern day.
Doctor Who: The Edge of Time has flashes of excellence and, if you’re a hardcore Doctor Who fan, you’ll get something out of it. But for a show that’s had this long a run, there’s really nothing remarkable about Doctor Who: The Edge of Time.
If Song of Horror’s remaining episodes can maintain the level of quality set out in its first two episodes, survival horror fans are in for a treat.
Moons of Madness is a wonderfully chilling outing that blends horror and sci-fi to excellent effect, delivering a palpable sense of dread. Most pleasingly, it channels the spirit of H.P. Lovecraft without yelling “CTHULHU!” in your ear every five minutes.
Rain of Reflections: Episode 1 isn’t perfect, but kicks off what seems like a strong story, offering a tantalising taste of things to come with a mood-setting soundtrack that I’d happily listen to on its own.
Green Hell is a thoroughly engaging survival outing.
Battlewake can be a blast in small doses and is a good way show off the PSVR’s potential (unless the person you’re showing it is prone to seasickness).
Date may not be a great detective, but there’s no doubting that AI: The Somnium Files is a great detective game. It blends humour and human horror to deliver an engaging, mind-bending experience that’s a cut above most visual novels.
Unlike its protagonist, Groundhog Day: Like Father Like Son shows little interest in forging its own identity. If you’re craving a return to Punxsutawney, rewatching the movie is a far more rewarding choice.
GreedFall certainly left me wanting more; while its story may be a bit shallow in places, it’s still got a lot of depth, a fluid, intuitive combat system and enough morally-grey missions to bring me back to Teer Fradee some time soon. Forget waiting for the next Dragon Age, GreedFall is an impressive debut for what could well become a classic series.
It won’t turn you into a pinball wizard, but it will provide you with several hours of unique entertainment.
If Panache can squash most of the bugs, this could be a Game of the Year contender. As is, Ancestors: The Humankind Odyssey is still well worth monkeying about with and I know I’ll be coming back for more.
Mable & The Wood oozes charm from beginning to end and, even in a market that isn’t short of Metroidvanias, it more than distinguishes itself.
Ion Fury is flawed, but there’s plenty of gruesome fun to be had here, more so if you’ve got fond memories of 90s shooters. If Voidpoint/3D Realms can tighten up the game for an expansion pack or a sequel, I’d definitely be up for more Bombshell. Just don’t expect this outing to blow you away all the time.
Elsinore can be dry sometimes, particularly when you’re hunting for the next significant step forward. There are moments when you’ll feel Bill Murray’s frustration at reliving Groundhog Day again and again, and repeatedly bumping into Elsinore’s Ned Ryerson analogue (which stops being funny after the tenth encounter). But there’s a lot of joy to be had uncovering Elisnore’s emotionally-loaded secrets and, providing you don’t push it too far, playing characters off against each other. Just don’t expect everyone to get a happy ending.
Silver Chains is by no means perfect, but it uses its scares sparingly and offers enough gloomy chills to keep you spooked and hooked.
There are glimpses of potential here, but it’s lacking nearly everything that makes Wolfenstein fun. Gunning down Nazis in a virtual reality mech might sound like a lot of fun on paper, but the reality completely misses the mark.
Streets of Rogue is an odd yet hugely entertaining outing, one that rewards the time you put into it and never says no to even your most ridiculous ideas. It’s far more than the sum of its inspirations and even if you find permadeath an obstacle, there’s so much to love about this deceptively complex gem.