Alessandra Borgonovo
Sand Land is an enjoyable game for those who love Toriyama's works, but it fails to fully stand out for its narrative quality or all the mechanics underlying its gameplay.
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Probably one of the best Vanillaware games, featuring an exceptional artistic style, a well-written story and captivating gameplay.
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Dragon's Dogma II is both a blessing and a curse for fans of the genre and the series itself. A game that, even more, reflects Hideaki Itsuno's desire to keep players from breathing space or advantages.
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A promising reboot with a solid narrative and good gameplay. Too many bugs, though, deprive the experience of what could have really been.
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A good multiplayer experience, which still needs some refinement and which goes a little too far in penalizing solo players.
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Final Fantasy VII: Rebirth proves that you can take a gaming icon and modernize it, offering today the same emotions as back then, net of narrative freedoms for which one wonders why.
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A chapter with more flaws than values, without significant innovations, and with a total focus on the online which distances it further from its original idea of a party game.
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A mystical, narrative experience enhanced above all by the dialogues and multiple choices, while it is a little more cryptic in the gameplay.
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A horror role-playing game commendable for its inspirations and aesthetics, much less for everything else.
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A highly recommended game for Fate fans, despite some flaws and excessive verbosity.
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An excellent DLC, which takes the original content and reworks it for greater overall cohesion, embellishing everything with mechanics tailored for Ada.
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Sea of Stars is a proper homage to old-school RPGs, thanks to a splendid pixel art and a combat system that, while not fully expressing its potential, refreshes the concept of the turn-based system.
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Samba de Amigo: Party Central will capture you with its simple yet efficient gameplay, enriched by new enjoyable features.
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A prequel which unfortunately takes a clear step backwards, in spite of some interesting ideas.
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An interesting musical role-playing game, well written and excellently acted but with a little too much carelessness on the aesthetic side and songs not always memorabe.
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Fires of Rubicon is Armored Core as it should always have been: the new game delivers a great combat system and mobility, but unfortunately, it's hampered by a few shortcomings no longer excusable to a world-class studio such as From Software.
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A sci-fi thriller too cryptic with its story and with very little substance on the gameplay side, for an unfortunately unsatisfactory result.
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A sequel that first of all thinks about smoothing out the previous imperfections, before offering a series of very well implemented innovations overall.
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A card game where tactics and storytelling mix well, for a challenging and captivating experience.
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The game flexes all the muscles with the excellent use of Unreal Engine 5 but is undermined by obsolete tricks to create tension.
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