Daniele Dolce
Divinity: Original Sin 2 is a critical success on a persuasion test. At first, you can only feel enthusiasm in the face of such a majestic work, yet as the effects of the test begin to disappear you realize that something is wrong. With his latest effort, Larian Studios does everything a role-playing enthusiast would like from its ideal title, except to create an engaging and compelling story. This and a few problems too much in the balance of the combat system prevent Original Sin 2 from establishing itself at the top of the genre, while still remaining a great product.
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Hitman 2 is an excellent more of the same, a game that pushes the boundaries of the freedom given to the players in delivering the perfect assassination. The level design reaches new height in the genre, and the plot is compelling. Sadly the two multiplayer modes are a bit shallow.
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The Forsaken represents a real turning point for Destiny 2, with lots of quality content that make the game much more varied and complete.
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Thanks to a gameplay formula more refined and an even more prominent identity, Valhalla is the chapter where Assassin's Creed's new cycle reached its full maturity, despite the fact that some of its oldest flaws still remain.
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The Riftbreaker will throw you on an alien planet both lush and unforgiving, in what could be the perfect mix between a survival RTS and an action/shooter game.
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Griftlands is an atypical deckbuilding roguelite with an addictive gameplay formula and a top notch narrative. I can see myself playing this game for a very long time while trying to master everyone of its aspects.
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The control system is less comfortable and the framerate not so stable, but Divinity: Original Sin 2 remains an excellent RPG also on console, with several improvements to the pure contents.
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Warhammer 40.000: Mechanicus is surprising: it's extremely coherent with the setting created by Games Workshop, and the gameplay reflects the potential offered by the ability to command a cohort of the Adeptus Mechanicus. There are some undeniable flaws, but overall we are looking at a refreshing new take on the turn-based tactics genre.
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Total War: Three Kingdoms collects the legacy of the previous chapters related to the Warhammer universe, presenting many noteworthy innovations that show how that formula can also be applied in a historical context. There are also some good new mechanichs on the espionage and diplomacy side, too bad that the artificial intelligence hasn't been retouched accordingly, representing once again the weakest part of the entire offer.
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Remnant: From the Ashes is, in all honesty, a breath of fresh air. A solid and alluring co-op action RPG with a good lot of innovations. Don't call it a "souls-like with guns", it's much more than that.
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The Suicide of Rachel Foster is a fascinating interactive thriller that manages to treat extremely delicate issues such as suicide, depression, and love with extraordinary tact. The writing is always on point, even if near the end of the adventure the events appear perhaps a bit rushed. In any case, the game developed by One-O-One Games manages to leave its mark by making us, the players, think about the consequences of our actions in other people's lives.
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51 Worldwide Games is an excellent collection that lives up to its name, which includes fifty-one games from all over the world: although most of them come from Europe or Asia, some of them are typical of Africa and South America. The latest Nintendo game proves to be an excellent pastime both for those who want to tackle each game alone, and for those who love to have fun in the company of friends and family.
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Halo 3 for PC is an excellent re-release of an already amazing FPS, despite being held back by a few issues (no advanced graphics settings and the heavy changes of the netcode).
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Narita Boy is an extremely competent 2D platformer. The guys from Studio Koba have succeeded in the uneasy task of giving a unique personality to a video game whose basic mechanics could sometimes appear derivative.
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Don't be fooled by its raw presentation, and don't let yourself be discouraged by a poorly made dubbing: Expeditions Rome is a video game that treats us with a first-rate role-playing experience. In a nutshell, if you love tactical RPGs you can't miss Logic Artists' latest creation.
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Immortality is a love letter to a certain way of making and intending cinema, but it's also an almost perfect experiment that aims to blend the languages of cinema and video game into a single one.
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Victoria 3 is a complex grand strategy game, however Paradox Development Studio went above and beyond to make it accessible to anyone with enough patience to learn the basics of how it works.
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Citizen Sleeper is a great mix of a narrative adventure and a tabletop game.
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Despite a plot all too devoted to fanservice and an excessive amount of secondary content, Star Wars Jedi: Survivor is still a solid action game with a satisfactory gameplay and a first class art direction.
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Armored Core VI: Fires of Rubicon is an almost perfect comeback for the mecha series by FromSoftware. Despite some frankly incomprehensible slip-ups, like the presence of invisible walls and uninspired stealth missions, this is one of the most hectic and satisfying mecha action games, as it offers heart-pounding boss battles and an incredibly deep customization system.
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