Matúš Štrba
Slave Zero X is a game where there is a great dissonance between how it looks and how it plays. It's one of the most stylish games of the year, and it looks great. It sounds very good too. It does a good job of reviving a now-forgotten brand and establishing its own distinct and unique biopunk identity. However, in many ways it feels unfinished and unbalanced. The difficulty is very unbalanced, the controls could be more responsive and the gameplay could be better handled, especially mechanically.
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Classic Battlefronts were once great games, but it's been almost 20 years ago. And what was once considered cutting edge is now just a shallow and rather simple experience. The fun is still there, but it's still not something you can expect to spend the next few months with.
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Nintendo just knows how to do these things. And perhaps that's part of the problem. It's a quality game, and it's a lot of fun. But it won't bring you anything you didn't already know. Also, the game is very short and you can finish it in two days.
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The new Alone in the Dark game is slow and the action is secondary. There are a lot of puzzles and you have to read journals, notes and clues to solve them. You'll enjoy the atmosphere, the intelligently written story, the two well-crafted perspectives, the great music, and just the puzzles. Want to shoot zombies in the head and not strain yours? Find something else.
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Llamasoft: The Jeff Minter Story is for game historians and enthusiasts, not casual gamers. And even fans may be a little annoyed by the fact that it only covers a small part of Jeff Minter's vast and prolific career, not even the whole first 20 years. So while you can check out many of Jeff Minter's important games, you won't be able to play the best ones, which came in later years. And that's a shame.
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This remaster took a quality game that had aged very well and brought it to a modern audience with enough tweaks to keep the gameplay the same, only prettier and better to play. There are some flaws that haven't changed since 1995, but it's still a game that fans shouldn't miss.
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Vertigo 2 is a beautifully quirky and genuinely fun action-adventure game that you'll enjoy on your first playthrough, and can return to again and again for slightly different experiences. It's a shame, of course, that there are a few minor niggles, and that the game might run out of steam towards the end.
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The gameplay is really good and the levels are perfectly designed for players of all ages. There's also no shortage of content, and 130 levels is a nice portion, although you could probably do with a few dozen more. The audio-visual design matches the game nicely. However, there are a few minor flaws and the price is quite high.
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Speed Crew is a fun game that you can enjoy with practically anyone. It's fast, dynamic, funny and pretty. It sounds good and the voice acting is very good. There just isn't much content.
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VR Skater is not a bad game, but it could have been better and more varied. More maps, more modes, more songs in the soundtrack, and perhaps more attention to detail in the design of the game itself. All of this would have added to the game and made for a more enjoyable experience.
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It is difficult to judge a game like this. In a year's time, it could be something completely different. The campaign can be rewritten, expanded, modified. The gameplay can change, new characters, enemies, missions and so on can be added. Equally, a year from now, the servers may be down and the game box may just be an unusable artefact on a shelf somewhere. For now, though, it's like this. Good story, good co-op, good action and an absolutely great audio experience. But on top of that, some uninteresting missions, technical problems & outdated graphics.
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Chessarama is a fine chess experience, enriching the world's most famous board game with new challenges and mini-games that offer a fresh perspective on what can be done with chess pieces. Sadly, however, the developers have resigned themselves to trying to deliver something more and something deeper.
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Tennis On-Court could have been a good game. The tennis is handled well here, it can really come close to simulation, the physics and hit detection are well done. But that's not enough if there's no interesting content to play.
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It's a fun game, but I feel like I've played it before. I guess I'm tired of recycling the Recharged concept, where every game is basically the same. I want new ideas, fresh concepts and fun innovations that highlight good gameplay.
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But Tekken 8 could be the best after the legendary third instalment. The focus on aggressive gameplay will appeal to a part of the audience. I also praise the game's openness to completely new players, who can quickly and easily get into the game thanks to the new system. I have to praise the amount of content, the very well functioning online, the extensive character appearance editor and also the huge gallery where you can unlock art, videos and other things. It's a real treat for fans and a great way to introduce newcomers to a series they'll love.
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Cookie Cutter looks incredibly good, offers a huge world full of hidden nooks and crannies, and the gameplay isn't bad either. However, there are some design flaws where the game tries to be something it's not. This leads to unnecessary frustration.
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It has everything you could want from a game. It will entertain you, it will challenge you, and you will spend a lot of time with it without even a hint of stereotype. The variety of content is truly huge on all fronts, so you won't be bored until the credits roll some 20 hours later. It's a shame that there are a few minor flaws, but they don't detract from the overall experience to the point where you'll be bothered by them.
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Vampire: The Masquerade - Justice is not a bad game, even if it has its flaws. The stealth is handled quite well, the use of World of Darkness setting is decent, and the story isn't bas either. The voice acting is very good, and the music fits the game well. Graphically, it's not the best, but it has style and can get pretty bloody.
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The Foundation universe deserves a better game. The game benefits from what was created in 1951, and the story here is one you will enjoy. So are the choices and the ability to explore this world in much greater detail, thanks to the extensive encyclopaedia. But the gameplay falls short of not only the story, but also the potential of the game itself.
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Despite the minor flaws, I'm having more fun with The Finals than I have had with any multiplayer game in perhaps the last 5 years. It's dynamic, explosive, exciting, mechanically perfect and technically polished. Gone are the pre-release flaws, and what's left is fun action gameplay for anyone hungry for action and destruction. Playing in small teams motivates a different play style to Call of Duty, Battlefield and others, and offers an experience that is virtually unmatched on the market.
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