Luis Avilés
Learning about life’s more difficult lessons is never easy. It is said that Tove Jansson believed fear was an important detail to add in children’s books. Losing someone or growing as a person are scary prospects. What Moomintroll: Winter’s Warmth does kindly is show these struggles from different characters’ perspectives, never losing its trademark humor. Delivering a heartwarming message that will resonate with both kids and adults, this is a story that wears its heart on its sleeve.
Along its 15- to 20-hour playthrough, what makes Tombwater hard to put down is its level design. Smartly placing shortcuts that are unlocked once a difficult boss or area is advanced through, it is purposeful in its ravaged layout. Obtaining new abilities, such as rock climbing and a special shot from your gun to light torches, incentivizes you to explore every cursed nook and cranny.
Outerloop Games’ latest entry weaves a heartfelt narrative that reminds us of the cultural act of cooking. One of the more common ways to show love to our close ones, its family narrative has its heart in the right place. Its tight turn-based system moves along at a natural pace, with its active inputs keeping things dynamic.
We are in the presence of a monumental undertaking. It is not only that it offers a tuneful narrative, but that it does so masterfully. Dazzling musical numbers next to a deep combat system pulling from the greats are awe-inspiring. A passionate tale about following your dreams, everywhere you look at proves that Iridium Studios produced a hit. People of Note is a perfect intersection between turn-based games and music.
Not everyone will agree with the handling of this storyline, but developer Deck Nine Games did it for a simple reason: Life Is Strange: Reunion is for those aching to see Max and Chloe have a true happy ending. This comes at the cost of sidelining certain characters. It also honors the series itself, with musical nods, nostalgic dialogues, and artifacts of previous entries.
Much like the ghost stories it tries to tell, Homura Hime amazes at every turn. The riveting boss fights drum up excitement as you make your way to the final battle of every mission. Dodging a barrage of bullet-hell projectiles at a precise moment, when it works well, makes you want to come back for more. And the combat, developing over the course of the game with more skills, combos, and options, accomplishes its goal to keep things interesting over its 10-to-15-hour runtime.
Fighting for an uncertain future is a theme most of us can resonate with. Who will be standing when the rubble settles, and what will be lost in the process? Solateria is a melancholic Metroidvania that borrows heavily from its counterparts but carves its personal path. The damaged characters you meet, the tragic bosses you fight, and the rich biomes you explore all have something to say.
Collector’s Cove is a repetitive game. You will have to do many of the activities described a lot. Like, a lot. But you probably already knew that heading into a game like this. The tropical soundtrack helps you unwind and just lets you focus on the task at hand, be it trying to catch a slippery fish or grinding to collect specific items to trade for funny glasses for your sea turtle.
It is a trap to think that game development is easy when you see it so deftly made. It is strange to feel like a nameless ship has charisma, but the way your ship interacts with others makes it impossible not to draw a smile on your face. To figure out which way to go in each carefully designed level and shoot your way out while avoiding the complex projectile patterns is rewarding.
Not a perfect adventure but close to it, Demon Tides gives you the freedom to explore to your heart’s content. Its expressive platforming is the alpha and the omega. Every level provides an opportunity to try out different ways to show off your increasing mastery of Beebz’s skills. In the end, that is what it is all about.
Imitation is the sincerest form of flattery, as we know, but thankfully Jimmy and the Pulsating Mass go the mile to not simply be a carbon copy of its predecessors. Its catchy music, sarcastic remarks, and overall shocking story that keeps you on edge throughout make for a solid JRPG.
The movement and possibilities shown within Big Hops feel like a real jolt the genre needed. With high potential to become a speedrunner darling, the foundation Big Hops sits on is one ripe for exploration. It’s clever veggies, each with unique moves that let Hop float, swing, and zip through levels, making not only for an incredibly satisfying experience but, most importantly, for fun.
Warhammer 40,000 is often described as a grimdark universe. It is most palpable in Rogue Trader, where genocide, sacrifice, and abuse are often shrugged at while everyone moves on with their miserable days. What drew me to this militaristic entry is not that, but the power as a new, unexpected entity creating meaningful change in a Kafkaesque world where that seems impossible.
that Ghost Town is “so deftly presented that it is one of those games flatscreen players feel jealous about.” I stand by those words. In my social media interactions, I have seen people reach out and wonder if they would ever convert this unique thriller into a flat version for more people to play, and the truth is that the immersion is part of the experience.
With plenty of modes, both intricate for experts and approachable to newcomers, Microsoft Flight Simulator 2024 is a highly ambitious experience easy to recommend.
There is a pervasive thought that to have a breakthrough you must push someone to their limit; this could not be further from the truth. As much a top-of-the-line metroidvania as an emotionally charged cautionary tale, this is one of the most beautiful games of all time, both literally and figuratively. Its exquisite hand-drawn art style and delicate portrayal of burnout paint a masterful picture.
Rue Valley is an isometric narrative RPG that triumphs in its magnetic writing. Every succinct conversation feels like it was made for an exquisite novel. Certain dialogues, with Eugene or otherwise, ring sincere to the point of making you invested in these characters’ lives, even beyond the current predicament the protagonist is in.
Is it aesthetically wrong to classify Morsels as the strangest game I have ever played simply because of its focus on designs based around garbage? I don’t think so, but it at least makes it stand out over the sea of games releasing every day. A seemingly straightforward game, Morsels has some of the most creative ideas I have seen in a roguelite in a very long time. Weird in the best of ways, fans of the top-down shooters and quirky offbeat games should give it a try, because, as they say, one man’s trash is another man’s treasure.
A retro inspired triumph, the politically charged story laid out will move even the most jaded of players. With well-thought-out level design, imposing boss battles and clever puzzles, there’s a lot to love here. Gigasword, in its proud 8-bit NES design, is not for everyone, but it doesn’t need to be. Seasoned players who have found themselves rejecting modern sensibilities will find a home here. One for legendary heroes whose time has yet to pass.
Like opening a classic fairytale book on a cold winter night, there are morals to this story that go beyond a straightforward survival game. Making it through the night is part of it, but not the most important thing. Looking out for each other, reinforcing connections, and making sure no one gets left behind are among the thoughtful lessons this game reminds us of. Winter Burrow is not only a kind tale of a mouse who could, but a reflection of our tenacity to keep going even when the night is darkest.