Charlie Wacholz
Despite the comparisons it might draw to Shadow of the Colossus, Jet Set Radio or Hyper Light Drifter, Solar Ash delivers a wholly unique experience that combines a smooth, unparalleled sense of speed, incredible level design, and a gorgeous art style. Even if the same can't be said about its narrative or controls, Solar Ash skates in at the last minute to become one of the year's most interesting games.
The only real downside to these remakes is that anything that used the touch screen in the originals feels like an afterthought here. They're still the same amazing, if a little formulaic, Pokémon games they were back in the day. And we may not be the same people we were back then, but we can at least remember how it felt when we first visited Sinnoh as we make our return today.
Little Nightmares 2 pushes the formula from the first game forward with a lot of largely inventive changes, most of which work out.
Despite its technical prowess and stunning visuals, The Medium is a drag. From slow, uninteresting gameplay to a confusing and poorly executed story, Bloober Team's latest makes for a good tech demo, but not much else.
Drawn to Life: Two Realms presents an interesting premise and an occasionally charming world, but never quite lives up to any of it.
Puyo Puyo Tetris 2 provides an excellent re-imagining of both the Puyo Puyo and Tetris gameplay loops with awesome local multiplayer and creative new modes.
Tetris Effect Connected innovates further on 2018's mesmerizing, beautiful and addictive iteration of the Tetris formula, introducing a stable of tried and true multiplayer offerings, as well as a delightful new mode.
Bright Memory is a profoundly bland experience riddled with hints that the game was never meant to be played anywhere but PC.
The Jackbox Party Pack 7 is here with a slew of mostly awesome, creative new games that carry the torch of the Jackbox franchise with pomp.
I Am Dead avoids the pitfalls of modern video game storytelling to deliver a touching narrative experience with simplistic, but approachable puzzle elements.