Tom Massey


97 games reviewed
72.8 average score
70 median score
81.4% of games recommended
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Nov 9, 2024

Vengeance Hunters does many things well. Its pixel art is superb across the board, with some very cool-looking enemies. It also has a lot of interesting ideas in its combat mechanics that allow seasoned gamers to dig deep. It's a game that ranges from the impressive to the occasionally dubious. Enemy repetition starts to grate a little, but then excellent and imaginative boss battles redress the balance. We don't feel quite so comfortable with the omission of grabs, the odd format of its sub-weaponry, or its rather overbearing number of explosive obstacles, but we can't ignore that it's competent and well-executed in many other key areas. Essential? Perhaps it falls just short of that, but for fans of the genre and those who get a thrill out of mining combo possibilities, there's a bright, solid, and at times rather clever belt scroller here.

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Sep 20, 2024

For those who enjoy the Karate Kid movies and Cobra Kai TV series, there's fun to be had with this. It's simple but fairly effective, looks really nice, and has a few minigames to break up the action. Its combat can be an enjoyable economy of building gauges and pounding out super attacks amidst tap combos - but it tends to simmer rather than cook. The boss battles (with mostly Johnny Lawrence) are a little too placid for our liking, although the set-ups are pretty cool, especially when you find yourself in familiar movie territory. On the whole, it's nice to rumble with hordes of high school bullies, but once it's finished there's not a great deal to encourage repeat plays except the local multiplayer. Wax on, wax off, it's up to you.

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Rugrats: Adventures in Gameland is a well-made platformer that captures the heart of what made the TV show tick, and that's perhaps its greatest achievement. The character swapping system isn't unique, but it works well owing to some clever and occasionally quite challenging stage design; and, while it doesn't reinvent the wheel, there's a fun action game here with a good level of exploration. Whether you're drawn to the HD or retro aesthetic variants is down to which of your nostalgic sentiments is strongest. Either way, the 8-bit representation is so accurate to hardware of that era we can't believe it wasn't actually released three decades ago.

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May 8, 2024

Although there's room for improvement in ININ's presentation, and it would have been nice to get a few more bonus unlockables, this is still the best version of Rainbow Cotton around thanks to its silky smooth frame rate, lovely upscaling, widescreen formatting, and all-important gameplay enhancements. It's a fun, at times spectacular, novelty adventure in the Cotton universe, that can occasionally feel confusing and cluttered. Stick with it, though, and an enjoyable and genuinely charming rail shooter bubbles to the surface.

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Feb 28, 2024

If you're a fan of '90s action platform games, there's something mildly magical about this. Ufouria 2's sunny world of papercraft and textile-built apparatus is endearing and fun. Its playfulness and zanier elements more recall the era of the Super Nintendo than the NES, and its laid-back approach to linear Metroid-style adventuring is plainly fun. It doesn't ask much from you except to enjoy a little exploration, a very moderate amount of backtracking through very short zones, and an undemanding task of coin collecting as you go. But its reward cycle has an addictive quality, if little else. It's not going to fulfil everyone's desires, and its ease might feel underwhelming to some, but those looking for a new adventure in a very 16-bit fashion will feel well served.

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Nightdive Studios' killstreak continues with yet another superbly executed restoration. Fulfilling its promise to complete the Turok series, this final entry may be the most appealing to FPS fans with a taste for brisk action, violent, bloody bullet decapitations, and stealth kills by way of bow and arrow. On one hand, Turok 3 teases, offering a glimpse into the future of the genre, a fusion of combat and Half-Life-style traversal. On the other, though, it's also home to something since lost: the searching, quick-fire task elements that engage the grey matter, as opposed to the Halo-influenced pure-combat escapades that challenge you only with clearing increasingly cluttered corridors of entrenched enemies. This makes it doubly disappointing, then, that its crucial multiplayer mode has been inexplicably left out of this remaster, losing it a point on our scale.

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Nov 5, 2023

Alien Hominid Invasion's setup won't appeal to everyone. We were disappointed to find the mission objectives recycle far too often, and their random nature seems to rob the stages of any real individuality. But in terms of its handling, execution, and additions, Invasion feels much superior to the original. And, while ultimately repetitive, its chaos is fun for brief single and multiplayer arrangements, and we enjoyed dipping in for a quick bout of raucousness.

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Oct 26, 2023

While the Visco Collection doesn't have high-end 3D menus or the granular wallpaper and filter options of other collections, it's still a fun and accurately emulated series of seven solid arcade games. Appeal will vary; what's on offer here won't have the same arcade allure as the likes of Final Fight or Strider, despite remaining an enjoyable, varied set of titles, elevated greatly by their ability to be played online. It's a shame, however, that Puzzle de Pon, the Vasaras, and Breakers didn't make the cut - even if the latter two are available in other Switch collections - as they would certainly have boosted it to the next level.

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Existing fans will feel so well served by this release that there needn't be any hesitation in picking it up. Those dipping their toes for the first time should know that it operates in a way that has aged differently to other classic first-person shooters. Whereas Doom's combat and fluidity remain free and immediate, its axis of movement more realistic and its stage layouts more controlled, Rise of the Triad functions around its own, unique design parameters, where violence and abstraction reign supreme. Learn its maps, the versatility of its weaponry, and how to make best use of its playground elements, and there's a game here with the capacity to enthrall.

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Sep 17, 2023

Raindrop Sprinters is as pure an arcade experience as one could wish for, its base simplicity underpinned by a deep scoring game that can be approached in a variety of ways, ultimately presenting a bottomless reflex-based affair that will wash out the impatient and reward the dedicated in a shower of euphoria. It’s not a game for everyone and will hold little appeal or longevity for the vast majority, but it does what it does well, and its construction is a little bit clever. When you reach that moment of dodging zen, where you’re weaving those drops against impossible odds, you run a real risk of just-one-more-go addiction.

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7 / 10 - Thunder Ray
Sep 7, 2023

Thunder Ray isn't perfect, but it is very good. The feel of the blows and the creativity of your opponents are very nicely executed. It's missing the minute precision of Punch-Out!!, but it's close enough, and while you can occasionally win matches at higher difficulties with a certain amount of luck, you'll get the most from the experience by mastering each opponent and earning a true sense of boxing accomplishment. Being able to toggle between difficulties and going back to previous opponents is great, and the entire thing feels polished and flashy. It could have been more elaborate, featuring more modes, and bonuses, but, as it stands, it's a brief but solid tribute for fans of Punch-Out!! to enjoy knocking into next week.

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It's hard to fault the presentation and delivery of M2's ShotTriggers collections. Hellfire and Zero Wing are both excellent old-school shoot 'em ups, representative of Toaplan's then-burgeoning creativity. They look good, sound great, and are super fun to learn. Emulation quality is on point, and the little extras, like the visual gallery, are very welcome. But again, it's lamentable that this can't just be a complete collection of Hellfire and Zero Wing, with all its home console port variations, without requiring people to pay for them as DLC. It's the one thing that feels wrong about the way M2 have handled their ShotTriggers releases, and it's not particularly fair to fans.

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Jul 27, 2023

PixelJunk Scrappers Deluxe is a good, fairly unique idea with several interesting challenges to juggle, and, if you enjoyed the original, the expanded worlds and new additions will fulfill your craving for more recycling action. Clever though it is in premise and arrangement, however, it isn't a very thrilling single-player game until around halfway through. If you do decide to give it a spin, you want to be online-ready, because multiplayer is where its engineering comes to the fore.

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Double Dragon Gaiden is beholden to some unique ideas, and they're fairly well-applied. You can experiment with mix-ups and tag team advantages, and multiplayer makes things altogether more enjoyable, although it's restricted to local co-op. But, being associated with Double Dragon is arguably to its detriment. It's a game that has secrets to uncover, twists to happen upon, and plenty of cash grinding and unlocking to do. While initially fun to work through, how many times you'll feel encouraged to replay the campaign is questionable, especially with its overall pacing and neutered thrill of brutally knee-slamming someone in the face. Still, it's certainly worthy of attention for beat 'em up fans looking for old things in new forms.

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7 / 10 - Star Gagnant
Jun 5, 2023

Even without Takahashi Meijin's association, Star Gagnant would still be a Terarin work that genre fans can rely on. Its simplicity is what makes it so engaging: a clean, enjoyable shooting game with a deep scoring system to mine like crazy, and tons of modes in which to do so. And this, really, is where its creativity is strongest, drawing on games from the late '80s and '90s to build a new, Meijin-flavoured tapper that reworks those elements into something fresh. It's primarily pitched at existing Terarin fans and PC Engine shooting-game aficionados, and ably achieves its goals.

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May 29, 2023

There’s something weirdly wonderful about Pulling No Punches, though. Its four chapters comprise just over an hour end-to-end, but there’s so much to see that one can’t help but be absorbed by it. Whether the awesome character designs, the blazing f-bombs, the untranslated onomatopoeia of its fisticuffs, or the divisive theme itself, Pulling No Punches is not only a competent scrolling beat 'em up, but has a power of intrigue like few others. Frankly, we’re not sure Nintendo’s board of approval paid much attention to it, and in a world littered with a host of sanitised indie retro-themed games, its daring, politicised demeanour is a breath of fresh air.

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May 23, 2023

Nightmare Reaper does, however, achieve most of what it sets out to do, pushing boundaries in terms of weaponry, spectacular abilities, and more trinkets than a fully loaded cargo ship. It’s at its best when it devolves into a spectacular bloodbath at the whims of your creative weapon and ability choices. And, while imperfections exist, its violent, adrenaline-fuelled highs will make it very appealing to fans of the old-school FPS.

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7 / 10 - Wild Dogs
May 1, 2023

Despite the bullet-soaking and clunky vehicle sections, we like Wild Dogs. It’s a Contra tribute in an unexpected but genuinely eye-pleasing style that mostly hits all the right notes and will satisfy any die-hard fan of Konami’s series or retro gaming generally.

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Feb 23, 2023

For Metroidvania fans and lovers of Inti Creates' works, Grim Guardians certainly does enough to please. Getting to grips with combat negotiations and levelling up your weaponry brings with it a sense of reward and progression, and it's enjoyable to backtrack for secrets. It's not quite on the level of Curse of the Moon, its closest relative, but it's not far off - and the sibling switching idea is at least novel and fun to work with. Gory, spritely, and occasionally creatively inspired, it hits all the right notes, just sometimes in a little too sparse a manner to be considered overwhelmingly compelling.

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7 / 10 - Akka Arrh
Feb 20, 2023

As irreverent and disruptive as one has come to expect from the mind of Jeff Minter, Akka Arrh is a game that, rather than based around all-out cattle space warfare, requires a certain level of restraint to wring the most from its scoring potential. Learning to dally with its diverse and ever-changing threats is almost mathematical, but still liberating and rewarding to overcome. It may struggle to appeal in the long-term in the same way as Tempest or his recent Polybius, owing to its slightly less absorbing construction; and those uninitiated in Minter's unusual thought processes may find it altogether abstruse. Nevertheless, it certainly earns a rightful place in his catalogue of psychedelic, slightly barmy, and altogether addictive score-based challenges.

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