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Monark

NIS America, Lancarse
Feb 22, 2022 - Nintendo Switch, PlayStation 5, PlayStation 4, PC
Fair

OpenCritic Rating

66

Top Critic Average

39%

Critics Recommend

IGN
6 / 10
Destructoid
6 / 10
Hobby Consolas
75 / 100
IGN Italy
6.9 / 10
God is a Geek
8 / 10
The Games Machine
7.5 / 10
Push Square
4 / 10
Daily Mirror
3 / 5
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Monark Media

MONARK - Announcement Trailer (PS4, PS5, Nintendo Switch, PC) thumbnail

MONARK - Announcement Trailer (PS4, PS5, Nintendo Switch, PC)

Monark Screenshot 1
Monark Screenshot 2


Critic Reviews for Monark

Monark has some good ideas on how to reinvigorate tactical JPRG combat but its repetitive level design makes it feel more like a prototype.

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Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.

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‎Monark is a slow and frustrating RPG over several hours of gameplay. His Ego system is his most interesting point, along with his riddles, although everything is diluted with some uninteresting characters and a way of playing that gets stagnant. At first it seems "more of the same", but after a while it is pleasant to play.‎

Review in Spanish | Read full review

A mature, long-lived and sometimes inspired JRPG, held in check by an obsolete technical sector, forgettable characters and serious problems of repetitiveness.

Review in Italian | Read full review

Monark's creepy setting, tactical combat and banging soundtrack is well worth experiencing, but prepare for some obtuse puzzles.

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Monark is a turn based JRPG that brings to the table a lot of longevity and fun, especially for anime lovers, but unfortunately fails to reach its potential due to a technical department that is simply too dated.

Review in Italian | Read full review

There's an interesting story here and the horror-JRPG vibe is much appreciated, but whatever enjoyment they could bring you is utterly annihilated by the outrageous, egregious amount of grinding you'll need to do to see the game through. Monark is gaming reduced to a thick, treacly sludge to wade through, no cutscene or story beat or reward ever feeling like it was worth the struggle. Just play Shin Megami Tensei while listening to Nine Inch Nails and you'll have a better time.

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Monark has a solid combat system that combines great tactical elements with turned-based action. There is way too much grinding throughout the game that may turn off players who aren’t fans of the genre. But as a whole Monark does present some great ideas that will intrigue newcomers to the genre but nothing groundbreaking for JRPG veterans.

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