Symphony of War: The Nephilim Saga
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Critic Reviews for Symphony of War: The Nephilim Saga
Novel tactical mechanics make this indie a contender for the best strategy RPG this year.
The sound design is supported by an old fashioned art design that gets the job done. Sometimes it looks like a very attractive GBA game and sometimes the portraits are distractingly higher res than the character models. Classic game weirdness! And that’s the thing- Symphony of War doesn’t get perfect marks across the board. But it adds up to more than a sum of its parts. Once you start noticing how elegantly all of Symphony of War’s systems interact, you’ll never be able to go back.
Perfection is not stationed in Tahnra yet, but despite this, Symphony of War is still a strong and compelling turn-based strategy thanks to the amazing mix of simplicity and depth of its mechanics.
Review in Italian | Read full review
Returning players are in for a treat with Symphony of War: The Nephilim Saga - Legends.
Symphony of War: The Nephilim Saga is a solid SRPG with quite a bit to offer gameplay-wise.
Symphony of Ware: The Nephilim Saga pulls from classics such as Fire Emblem and Ogre Battle to create a brand new IP that impresses and leaves us wanting more.
Symphony of War: The Nephilim Saga has deep mechanics that are certainly addicting, so long as you can overlook some narrative snags here and there.
Symphony of War: The Nephilim Saga is surprising and a little underwhelming at first. But, if one gives it time to reveal its systems, it offers plenty of tactical depth and a solid narrative. The fact that there’s no direct control over combat makes it more important to think about force composition and careful squad deployment. I never became fully invested in the story, but the tactical puzzles were always fun to work through.