Choo-Choo Charles
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Critic Reviews for Choo-Choo Charles
Choo-Choo Charles is a haphazardly assembled meme-come-to-life that’s short, silly, and exceedingly dull.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Choo Choo Charles never takes itself seriously, but there's a fun game at its core with simple yet effective mechanics.
Choo Choo Charles reminds me of a movie by Full Moon Studios - like Demonic Toys, Hideous, or Head of the Family, it’s an entertaining “what if?” concept that just isn’t enough to support an entire piece of media. With basic gameplay comparable to any number of low budget horror titles, it’s a fun idea and absolutely nothing besides. I wish it had more to offer, but like so many joke games before it, we already got the punchline when we saw the trailer and there’s nothing the gameplay adds on top of it. To be brutally honest, Choo Choo Charles would have been better as a fake game, or at the very least nothing would have changed if it was.
Choo-Choo Charles is undoubtedly an amusing concept. But it feels more like a semi-polished tech demo than a retail experience, which isn't helped by the awful enemy logic.
Will there ever be another Choo-Choo Charles? I sort of hope so. Sure, this first stab at it has issues, but there’s no reason Two Star Games can’t continue to mold this into a dark horse juggernaut. It may take years, but I hope it happens. I’ll be keeping a close eye on the future of this franchise.
While it may not have a lengthy playtime or genre-defining mechanics, Choo-Choo Charles is nonetheless an impressive project created by a single person. If you're craving some dumb spooky fun centered around upgrading your own train whilst trying to derail a demon spider locomotive (a very specific craving, indeed), then look no further.