Rollers of the Realm
Top Critic Average
Critics Recommend
Critic Reviews for Rollers of the Realm
Rollers of the Realm presents a lovely concept that follows through with its aims, although not to the degree that some players may be expecting. Yes, it offers pinball play, but not the kind you'd get at an actual arcade. It's quite nuanced and based on selecting the right ball per circumstance. It also only samples from the RPG platter rather than going all in, but the result is mostly charming. With a bit more polish and tweaking, Rollers of the Realm would stand out for more than its genre mixing.
Phantom Compass seems so tied up in getting the single player RPG elements to plug in, that in the shuffle it has missed what's needed to make a compelling pinball experience.
An interesting premise, but Rollers of the Realm struggles with its identity.
Rollers of the Realm, by most respects, is an excellent pinball and RPG hybrid. However, it takes a great amount of skill and no small share of luck to get through it.
It is impressive how much character developer Phantom Compass was able to pack into what are, effectively, inanimate metal balls
This bizarre pairing of a pinball game, puzzle and RPG is far from being a match made in heaven, but it works... In a very strange way. A fun little story, cheap price and reasonably well thought out gameplay makes Rollers of the Realm a game you're going to want to try, if only because it's different.
Fun Tidbit: I think I died and failed on some of these tables more times than I ever did in any boss or area in a Souls game. I'm terrible at pinball games.