Harvest Hunt
Critic Reviews for Harvest Hunt
Villainous Games' roguelite horror game builds enjoyable systems around a central monster with more bark than bite.
After playing Harvest Hunt for two hours, I got bored. The lore didn’t pull me in, and I found the game lacked any consequence for losing. The gameplay loop does get repetitive, and it didn’t seem to change much apart from the cards you picked. The UI when wearing the mask is too cluttered. I also found using the mask redundant, apart from when needing to locate the Devourer to banish it. The creature can grab you too easily, making it difficult to strike it with the pitch forks. Though the game’s primary objective is to collect Ambrosia, I do wish that there were more tasks for the player to finish. I was not a fan of the Blight card either, as it can ruin a run easily for new players. Although the Harvest Hunt’s art style is beautiful, I found the gameplay and story didn’t captivate me. That’s why I’m giving it the Thumb Culture Bronze Award.
Still, pitting it against the mountains of similar roguelite releases to dig through every month, Harvest Hunt stands out with its great style and unique concept. While it's not yet announced as Steam Deck compatible, the game plays perfectly on the handheld thus far, with a smart controller configuration to match. Harvest Hunt remains worth checking out for anyone into folk horror, roguelites, and asymmetrical games – just try and poke the game's bear whenever possible.