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Grand Ages: Medieval

Kalypso, Gaming Minds Studios
Sep 29, 2015 - PlayStation 4, PC, PlayStation 5
Fair

OpenCritic Rating

67

Top Critic Average

17%

Critics Recommend

GameSpot
5 / 10
Wccftech
6.4 / 10
Push Square
7 / 10
We Got This Covered
3 / 5
Examiner
3 / 5
CGMagazine
8 / 10
games(TM)
6 / 10
GameWatcher
7 / 10
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Critic Reviews for Grand Ages: Medieval

As time went on, I didn't get the sense that I was becoming better at the game so much as I was smashing my head into walls until they relented. And that's a shame because Grand Ages has so much potential, and it does one thing--trade--really well. But there's nothing to support that core, and the more you play, the more you run into roadblocks.

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Grand Ages: Medieval is both deep and shallow at the same time, offering a detailed and interesting city development and trading system but letting itself down with shallow diplomacy and military options. A game where everything has been done before and, for the most part, better, it's a good time passer on the PC though something quite fresh and unique for the PS4.

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All in all, it's refreshing to see a title that focuses on trade and economics instead of battles and warfare. Grand Ages: Medieval shows assigning assets and constructing businesses can make for a compelling gameplay mechanic. With so few games in this genre available on the PS4, it fills the void adequately, providing an engaging experience that'll likely take up much of your time if you can get past the problems.

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Grand Ages: Medieval may have lackluster combat, but an interesting trade system manages to keep the gameplay interesting.

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Grand Ages: Medieval attempts to do something a bit new in the strategy genre, offering a more economic and diplomatic take on building an empire. Unfortunately some rough cuts between a singular style, lack of context clues, and intuitive feedback, as well as a number-driven affair that becomes apparent entirely too quickly leaves the player feeling as though there just isn't a ton of variation here.

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It's not as balanced as its counterparts, but it's still a really fun game.

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Basic when drawing comparisons. compelling enough

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Grand Ages: Medieval remains an acquired taste, but it's certainly the most accessible game in the series to date. The trading mechanics are intuitive enough to avoid confusion, while remaining complex enough to encourage micromanagement and enjoyable risk-reward tinkering. Simplistic combat and a lack of variety mean that it begins to run out of steam by the end-game, but if you're looking for a more relaxed approach to world domination, Grand Ages: Medieval is a perfectly solid option.

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