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Override: Mech City Brawl

Modus Games, The Balance Inc
Dec 3, 2018 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
Weak

OpenCritic Rating

63

Top Critic Average

33%

Critics Recommend

Destructoid
6.5 / 10
TheSixthAxis
8 / 10
God is a Geek
5 / 10
PlayStation LifeStyle
6 / 10
COGconnected
67 / 100
PlayStation Universe
6.5 / 10
ZTGD
8 / 10
Wccftech
6.5 / 10
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Override: Mech City Brawl Trailers

OVERRIDE: MECH CITY BRAWL - Launch Trailer thumbnail

OVERRIDE: MECH CITY BRAWL - Launch Trailer

OVERRIDE: MECH CITY BRAWL - Basics 101 Tutorial thumbnail

OVERRIDE: MECH CITY BRAWL - Basics 101 Tutorial

OVERRIDE: MECH CITY BRAWL - Features Trailer thumbnail

OVERRIDE: MECH CITY BRAWL - Features Trailer


Override: Mech City Brawl Screenshots

Critic Reviews for Override: Mech City Brawl

Override: Mech City Brawl had a lot of potential, but ultimately I like the concept a lot more than the execution. The fighting engine is adequate, but I felt like it should be a lot more fun blowing up a city in a million-ton robot suit. It kinda seems like this one was sent out to die, and that's a damn shame.

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Override: Mech City Brawl is an indie mech arena brawler that gets a lot of things right. The single player is often a little on the easy side, but the great character designs and weighty combat help to make up for it, with local multiplayer proving to be a hell of a lot of fun. It's perfect for fans of giant mechs and kaiju brawling, and easily one of the best additions to the genre in a while.

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God is a Geek

Lyle Carr
5 / 10.0
God is a Geek

A fun mech fighting game, with really enjoyable slower paced combat. Unfortunately Override Mech City Brawl is marred by framerate issues, and there's nobody online to play against

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Ultimately, Override: Mech City Brawl has high aims, but feels a bit clumsy in its execution. It wants to be both a big arena fighter with giant robots and destructible buildings, but it also has designs for real competition. There's even a story mode in there with stat-building, customization, and bonuses like a goofy co-op mode. There's a lot going on in terms of foundation, but not enough polish and care in the core of it, which makes actually playing Override: Mech City Brawl feel bland and same-y no matter what you're doing. Frankly, many of the modes outside of 1v1 competition do more to expose problems, when you'd think they'd mask them. I appreciate that this game is making a callback to a genre that has been missing in action for a long time, but instead of embracing what that means, it tries to hard to make it fit inside a contemporary box. And that box is far too small for giant robots.

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The combat is fun if a little awkward at first, and customization options are a bit limited, but all in all, this is a game that’s fun to go a few rounds with friends and knows how to entertain players in the short term.

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Override: Mech City Brawl is as fun as your attention span will last. There just isn't enough content to keep players coming back for the long haul.

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If this game can find an audience, I could see it in fighting game tournaments, but for now the game is fairly dormant and that’s disappointing.

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Override: Mech City Brawl features a fun and engaging combat, featuring giant mechs facing against each other, or against giant aliens. It's slightly marred by an unwieldy camera which loves to obscure your view of the fight and limited single-player options. However, this is made up by it being one of the better party or online games out there, when you have the people online, particularly as you can group up with up to three other players to control the same or different mechs.

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OpenCritic Coverage

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