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Stellaris: Console Edition

Paradox Interactive
Feb 26, 2019 - PlayStation 4, Xbox One, Xbox Series X/S, PlayStation 5
Strong

OpenCritic Rating

80

Top Critic Average

82%

Critics Recommend

IGN
7.4 / 10
Metro GameCentral
6 / 10
IGN Spain
7.5 / 10
God is a Geek
8.5 / 10
PlayStation LifeStyle
7.5 / 10
Windows Central
4 / 5
Gaming Nexus
8 / 10
Wccftech
8.5 / 10
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Stellaris: Console Edition Trailers

Stellaris: Console Edition - Feature Breakdown | PS4 thumbnail

Stellaris: Console Edition - Feature Breakdown | PS4

Stellaris: Console Edition Announcement Trailer thumbnail

Stellaris: Console Edition Announcement Trailer


Stellaris: Console Edition Screenshots

Critic Reviews for Stellaris: Console Edition

IGN

7.4 / 10.0
T.J. Hafer

Stellaris: Console Edition brings Paradox's grand 4X strategy to consoles remarkably effectively, but it's a few lightyears behind in important updates.

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Metro GameCentral

Unknown Author
6 / 10
Metro GameCentral

An already flawed game struggles with the limitations of joypad controls – but it's a spirited effort and further proof that strategy titles do work on consoles.

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A deep and unique RTS that does a little bit of everything and is good at almost all of it. It can be a little bit too deep and dense for some, but that was the case on PC, with the console versions retaining its appeal... despite having less content by now... It will come in a later date.

Review in Spanish | Read full review

Stellaris is a beautiful, busy space adventure that rewards you as much for careful, considered strategy as it does for building a 40-ship fleet as early as possible and going ham on anything with more than one pair of eyes.

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That said, if you manage to pull yourself out, the sleek veneer of Stellaris' bright stars fades more quickly than you might expect. Three years later, Stellaris is showing its age, and its rocky port to the controller certainly isn't helping its case. You could still argue that Stellaris is the best console-version of an RTS game and you'd probably have a good case, but that isn't exactly a high bar to clear.

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Stellaris is a personal favorite, and it's great to see it make the leap to Xbox One, but Paradox and its partners could really seal the deal by bringing across mouse support, which the Xbox One now has. Hopefully we'll see it materialize down the line, but for now, the gamepad controls are pretty great as is.

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This is the best 4x game to grace the current generation of consoles, possible the best 4x game to grace any generation of consoles; but that's kind of like winning a race when you were the only genuine competitor. It still suffers greatly from a frustrating mid-game but if you've got the itch to explore, expand, exploit, and exterminate on a console this will scratch it.

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While it's more than a little weird to play such an outdated version of the game, Stellaris is always an interesting and deep, not to mention surprising, 4X game to pick up. In addition to that, it doesn't have much of a competition on consoles.

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