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It's a broken, bewildering, shambolic mess, and never speak of it again.
RAID: World War II apes the Payday series so intentionally that it's pretty hard not to view it as an ill-advised spin off. With dated presentation, tedious combat, and a consistently low player count, it actually feels like a step back when compared to Payday 2. Perhaps the biggest nail in its coffin, though, is just how buggy it is, with frequent crashes and broken scripting fanning the fires of your disappointment until it resembles the haunted look in John Cleese's eyes during the atrocious FMV cut-scenes.
Just because it employs the same font as a competing title doesn't mean that Professional Farmer 2017 comes anywhere close. This is a lousy, cynical game which has just one positive to its name: it's made us appreciate Farming Simulator 15 that little bit more.
Roger Ebert once famously opined that video games are not art, and Ghostbusters is Exhibit A for his case. This is not art. It barely qualifies as a game. Sure, it's not broken like some games are. It's functional. It works. But there's no risk, no ambition, and not a trace of anything resembling the personality of the Ghostbusters movies or cartoons. This is a game that seems like it was made with the specific purpose of tricking parents who don't know any better into buying it for their kids.Who ya gonna call? The Samaritans, probably.
Alekhine's Gun's amateurish animation, godawful gameplay, faulty framerate, abysmal AI, and garish graphics all conspire to ensure that you'll never, ever enjoy playing this game. There's no variety or originality, and it's more bug-ridden than an abandoned sandwich – it seems that testing wasn't given much consideration during development. This title is one of a very rare breed, one that will appeal to absolutely no one, and buying it would quite literally be akin to throwing your money away. Simply put, we can Nazi anyone having fun with this.
DayZ is a complete and utter disaster on PS4. Not only is it profoundly outdated in 2019, it's also technically inept. A horrendous frame rate brings the experience to a standstill on a worryingly consistent basis, while numerous bugs and glitches are a bewilderment. After taking five years to release, we can't help but feel like this was an outright waste of everyone's time.
Horror games can be tricky to get right, but Daylight fails on virtually every front. It's a shame to see such a promising product slump so spectacularly, but despite being a rather short affair, this is still a pain to play through. As a result, there are far better experiences that deserve your attention ahead of this – especially with Outlast recently being offered for free on the PlayStation 4. Don't shine your torch in the direction of this one, as you'll only find bitter disappointment in its beam.
Aspyr has done a serviceable, even admirable job with its porting of Star Wars titles up to this point, but the Star Wars: Battlefront Classic Collection represents a monumental misstep and a much-deserved blemish on its reputation. These are two beloved games representing some of the very best experiences the Star Wars IP has ever offered. To release these remasters in this state is deeply concerning. Our only solace is the fact that, eventually, most of the problems should be fixable.
Taxi Life has so much promise, but in its current state it’s extremely hard to enjoy. Some menu options still have Xbox buttons assigned to them – press A, we were told. One accident we were in saw our car flipped onto its back (maybe the road rage had gotten to us at that point), and we had to quit the game and reload just to be able to move the taxi again. The lack of polish feels evident throughout the game, and it’s a real shame, because the concept is a compelling one.
Jujutsu Kaisen: Cursed Clash is unfortunately cursed trash. Its shallow, unsatisfying combat system fails to capture the balletic brilliance of the anime and manga's striking skirmishes, and its disjointed single player campaign is unlikely to be enjoyed by franchise faithfuls or prospective new fans. Given the enormous popularity of Gege Aktusami's series, it's frankly unfathomable how badly Bandai Namco has dropped the ball here.
It's an abysmal end, resulting in a controversial sequel, leaving fans of 1992's rad Flashback most likely preferring to return to Conrad's previous amnesia in the original's plot to forget that Flashback 2 ever existed.
Soft locks, crashes, and bugs burden this gorgeously presented Christmas story. Until this nightmare before Christmas is patched, we'd suggest finding something else to place under your Christmas tree.
If you buy into the mystery and you can tolerate the obnoxious characters then you'll get more out of this than we did. But by the time we were lost in the maze, bamboozled, for what felt like an hour, we just didn't care anymore. We played it twice and got different endings and neither was worth it. Maybe there's an ending that's a banger and we just missed it. We suspect not.
Last Labyrinth fails to provide an enjoyable VR experience. Unless you are a sadist who takes pleasure in witnessing a little girl get brutally murdered, we'd suggest you give this one a miss.
The few redeeming features in the vibrant visuals, accurate hand tracking, and the somewhat enjoyable traversal when using the glider are just not enough to resurrect this unfinished title. Altair Breaker can barely even be classified as a fully-fledged game; it proves the VR software stereotype correct by just being a glorified tech demo.
We can scarcely recall an occasion where we were more disappointed by a sequel than New Tales from the Borderlands. We wanted to love this. We'd have accepted liking it. But we hate this game. This is a ten-hour narrative adventure that feels four times as long as it needs to be, with dreadful characters, and appalling, relentlessly unfunny jokes. It's a spectacular misfire, its only success to speak of being the rare example of a sequel so bad that it ruins the original, too.
LEGO Brawls feels like an insult to LEGO fans after the fantastic LEGO Star Wars: The Skywalker Saga released earlier this year. From the terrible core gameplay to the incredibly grindy unlock system, there are very few redeeming qualities to this package. If you're really desperate to build your own minifigure, most LEGO games already have a character creator of their own. Your time and money are best spent elsewhere.
The end result is a small-scale game with lofty aspirations that miss the mark. Stealing specials is great, but everything surrounding that is unimpressive.
If there’s one bright spot, it’s the new “trails” game mode, a checkpoint-type race that has more varied terrain. It’s quite fun, and very chaotic, serving as the high point amid innumerable lows. And that about sums MX vs. ATV Legends up: at its core, this is a buggy, flawed mess that falls far short of other racers on the market.
Given the nature of live service titles it's possible that Babylon's Fall could see a phoenix-style resurrection with some rebalancing, but somehow, we doubt it. Hopefully this absolute misfire doesn't signal a profound change in direction for Platinum Games; this title had a troubled conception and it shows, but rather than iterate on things, we'd rather see a return to single player dominance. There's just nothing about Babylon's Fall that warrants going back to the drawing board. Except for that fantastic boss battle in which you race the Batmobile against those jorts-clad pink elephants. Oh wait, that was just a dream we had when the game put us to sleep.