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A modern 16-bit role-playing with inspirations that range from Stranger Things to Persona 5, with elegant turn-based combat and a knowing wink to the genre's more established tropes.
At times inconsistent and unrefined but the echoes concept is excellent and allows for one of the most innovative and open-ended 2D Zeldas of the modern era.
A fantastic sequel that refuses to be just the previous game but with more options, although in terms of scale and ambition it is most certainly bigger and better.
EA Sports FC 25 takes a useful step forward in simulating real football, with a new tactics system and smarter AI, but the improvements aren't quite as effective as they could be.
A maximum effort compilation that includes some of the best crossover fighters ever made, with Marvel Vs. Capcom 2 remaining an all-time classic.
While eFootball has made some great strides forward, it's still held back by inferior graphics, gameplay, and game modes when compared to EA Sports FC.
A beautiful but shallow experience that beguiles with its presentation and bores with its listless combat and long-winded puzzles.
A staggering achievement in indie gaming that offers almost too much value for its own good, with 50 superb indie games – many of which could be standalone games in their own right.
An open world massively multiplayer online racer with a decent handling model and an okay car list, that's hampered by dated graphics, some baffling design choices, and a clutch of technical issues.
An excellent 3D platformer, with the best force feedback ever seen (or rather felt) in a video game, even if it's a curiously flawed celebration of 30 years of PlayStation.
It comes frustratingly close to being the perfect Warhammer 40,000 action game but repetitive set pieces and a lack of crunch to the combat means that'll have to wait for Space Marine 3.
The best Mana game in a long while but how it managed to leave out the one feature that should have come as standard is a complete mystery.
A Djokovic-centric tennis simulator that's easy to pick up but lacks the polish and tactical complexity needed to make it great.
A competent Overwatch clone but one so apparently allergic to new ideas it's depressing to see it so thoroughly waste its technical triumphs and well-designed characters.
An inventive action platformer that manages to be both cute and gory in equal measure and where it seems absolutely impossible that it could be the work of primarily just two people.
A beguiling mix of open world exploration, mild criminality, and Star Wars flavour that, while it has its flaws, is one of the most enjoyable space adventures of recent years.
An ambitious but uneven action role-player, with impressive visuals and excellent boss battles, that are held back by an inherent shallowness – particularly in the lack of meaningful exploration.
A fantastic 2D shooter, that despite being the developer's first game shows they understand the genre perfectly – but perhaps not the needs of those that are less familiar with its traditions.
It's been a long wait for a World Of Goo sequel and the only real complaint with this amusingly inventive follow-up is that there's not more of it.
Not the return to form that the SteamWorld franchise needed but still a fun and unusual strategy game, even if a lot of the newer features work against it.