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It delivers a heavy message masterfully and with heaps of style.
Flintlock: The Siege of Dawn is an action-RPG that delivers on most of its promises, along with some solid side content that is well worth indulging in – even if the full game isn't anything particularly remarkable.
Flock is a warm, wooly hug of a game, mixing vibrant views with moreish creature collection action to create an adventure that's as light as the clouds you glide over. While its structure can end up feeling repetitive, this doesn't dull its charm.
Final Fantasy 14: Dawntrail is a slow start to a new chapter.
Perhaps more interesting than the bosses are the moments where FromSoftware stretches the limitations of its mechanics and nearly reaches whole new genres.
This is a great, if short, horror game with impeccable looks and fantastic atmosphere. It's scary and full of character, but with a barely five-hour run time your enjoyment could depend on what you paid for it.
With a confident and satisfying campaign, a fascinatingly well-designed destination, and several standout endgame pursuits, Destiny 2: The Final Shape is an excellent offering for veteran and returning players of the FPS. Even with some classic endgame grinding repetitiveness, it's an incredibly well-executed expansion that nicely rounds off a decade-long journey, making it Destiny 2's best.
Nine Sols is an enthralling combat gauntlet with death-defying moves and sleek systems for a rapturous experience, let down only slightly by its somewhat lacklustre pacing and focus, and tired fat-shaming quips.
While the diversity of loot doesn't reach Dead Cells' level, the combat and movement already sparkles in this early build.
A masterclass in technical and thematic maturity.
Lorelei and the Laser Eyes is an intricate puzzle box of interconnected parts. At times it can feel overwhelming, but ultimately this stylish noir's captivating puzzle design anthology and spellbinding story feels like an entirely new and contemporary kind of puzzle game.
Homeworld's operatic space combat is as engrossing as ever in its third outing, although a weaker story and a slightly odd cover system dim the shine of its star.
Without giving anything away, it suffices to say that this rabbit hole goes a long way down, and if Animal Well is a Metroidvania, it's so much more besides.
Filled with great puzzles and an engaging world, Crow Country is a well made recreation of how you remember classic 90s horror games. It's familiar enough to feel authentic but different enough to keep things mysterious.
There's a little bit of polish left to apply, but given the sheer increase in scope between Hades 2 and its predecessor, that's more than understandable. A hugely ambitious roguelike, with an improved progression loop and grander narrative, but the same ruthlessness in play and charm in worldbuilding as the original, makes this an astounding early access success.
Stellar Blade is more ambitious and varied than expected, but also about as clunky as expected, resulting in a stilted action RPG with a level of jank that you just have to accept. Meet it on its terms, and either tune out or embrace the odd sexual veneer, and it's a solid 20 to 30 hours of fun.
"The handcrafted, stop-motion look and feel to this world makes every imperfection just another lovely detail"
"Many of the mechanics aren't quite developed enough to feel meaningful"
Open Roads' mother-daughter travelog about discovering long-buried family secrets is heartfelt, but this lightweight driving adventure doesn't reach the momentum of the mystery it so carefully maps out.
Like the original game, Dragon's Dogma 2 excels when you're out in its open world with your pawn allies – finding hidden caves and treasure, fighting monsters, and generally losing track of time. Also like the original, it falls short in terms of quest design, convenience, and general polish. A somewhat conservative sequel, then, but one that retains the charm of its predecessor.