Oliver Stogden
- Super Mario 64
- Spyro 2: Gateway to Glimmer
- Professor Layton: The Lost Future
Oliver Stogden's Reviews
Indiana Jones and the Great Circle is one of the best adventure games of recent memory because it truly captures that sense of "adventure." Minor niggles concerning inventory management and story pacing don't deter from the solid gameplay, the intriguing story as a whole, and the immersive environments making you feel like you are playing an Indiana Jones movie. The solid voice acting is a cherry on top. As for how the game runs on the Steam Deck, well it's up to you whether it is "playable" or not. I did find it playable and enjoyable. The image is quite blurry, but I didn't find that it hindered playing the game; having said that, it's understandable if those visuals offend your eyes. But if you want to play Indiana Jones and the Great Circle and a Steam Deck is all you have, it is an option to play it. I would just recommend you use a desktop instead if possible.
Tails of Iron 2: Whiskers of Winter is a brutal tale that feels like it came straight out of a storybook. From its visual style to its excellent narration, right down to its cast of characters, the developers didn't hold back from certain actions if they thought it served the story well to take them, and that's a great thing. I can wholeheartedly recommend that you try Tails of Iron 2 when you can. Tails of Iron 2: Whiskers of Winter also runs great on the Steam Deck, with excellent controls, a smooth 60 FPS experience, and great battery life. There isn't much you can say against it, so don't worry about playing this one on the go.
[REDACTED] is a game the developers should be proud of. The combat is fast-paced and smooth, and the variety of upgrades keeps the gameplay fresh, even though the world is quite repetitive. While I wish the game had more content so it lasted longer, it is a budget title and priced accordingly. I wouldn't say no to some DLC that added a set of biomes to play through, though that might be difficult with the game closely following The Callisto Protocol's world. As far as how [REDACTED] plays on the Steam Deck, I can't offer any criticisms here. The game is basically flawless. The controls work well, the graphics can be run on their highest settings, and we can keep a modest TDP limit, all of which make [REDACTED] a great game to play on your Steam Deck.
Life is Strange: Double Exposure starts off with a strange story, which quickly turns into a perplexing one and ends up being slightly bizarre and worrying. If you wanted to continue Max's story from the original Life is Strange, this should satisfy that desire. The original game is referenced quite heavily throughout, so if you haven't played the original Life is Strange, I recommend you do so before playing Double Exposure to get a full grasp of everything mentioned. If you don't fancy playing the first game, then Double Exposure does explain some of the events that take place so you can get by. You just might not fully appreciate everything mentioned. The gameplay is pretty middling. There's nothing particularly interesting going on here, and Max's powers of going between timelines, while novel, are on the basic side, and you use them for the same thing over and over again. The story more than makes up for this, though, and as the game progresses, it takes over more and more from the gameplay. As for Steam Deck performance, it isn't quite as performant as I'd like. You will have to accept some frame rate drops from 30 FPS to make the game look "OK," but I played the entire game through on my Steam Deck, so while I would recommend you use a more powerful device to play this if you have one available, don't hold off on buying Life is Strange: Double Exposure if all you have to it play on is a Steam Deck.
MechWarrior 5: Clans is a Mech game for Mech fans. If you want a game that portrays these mechs for the whatever-ton steel beasts they are, then this is the game for you. The storyline takes a bit of a backstep, but the characters are interesting enough, and the gameplay more than makes up for a somewhat vague storyline. There are some issues, such as the friendly AI doing some things that will make your life difficult, and the performance seems far worse than it should be, but if you have a PC to brute-force through the performance issues, the game overall is solid. I would have given MechWarrior 5: Clans an 8/10 for gameplay, but the severe performance issues and crashes lower it to a 7/10 gameplay score for me. Unfortunately, the above-mentioned performance means that the game is unplayable on the Steam Deck, and given how poor the performance is, I don't think it'll just be a case of "a patch will fix it" for this one.
SWORD ART ONLINE Fractured Daydream has a crowd that it caters to and caters to that crowd well, in my opinion. The story mode is designed with SWORD ART ONLINE fans in mind, with references to numerous anime story arcs and characters appearing with sound cues that signify that their presence is significant. Sadly, why their presence is significant isn't conveyed in the game, so your poor reviewer (who isn't an SAO fan) had to go look at a wiki to find out why this person appearing is such a big deal! Fortunately, for non-SAO fans, the storyline is generally decent, the concept of SAO is easy enough to grasp, and you can sort of figure out what's going on as the story progresses. The gameplay also doesn't disappoint, with over-the-top visual effects firing off in every direction, making you feel like you're using weapons of mass destruction on that spider-looking thing about the size of a large dog. Performance on Steam Deck is middling, and while the story mode largely runs well, you do have to put up with some pixelation due to the resolution scaling if you want somewhat stable performance in online play. However, the game is fully playable on the Steam Deck, with great controls and acceptable performance. If you are a SWORD ART ONLINE fan, I don't think it would be a stretch to say that Fractured Daydream might be the best SWORD ART ONLINE video game yet.
As I said earlier, Akimbot feels like a condensed form of a Ratchet & Clank game, and that's great. The game is short, and most players will be done here in less than 10 hours. While there are collectibles in the form of data logs, they don't add much to the game besides backstory, so I don't think this is the kind of game you'd play through more than once. However, the shortened length keeps the story going, meaning things are interesting. Good, fluid movement backed up by a solid combat system means Akimbot is a game I can recommend to any 3D action-platformer fans looking to embark on a new adventure. The dynamic between our 2 protagonists is good, even if it does take some time for Exe to lighten up a little. As for Steam Deck performance, we are kept to 40 FPS and will still get frame rate drops occasionally. We're also running on low settings with resolution scaling, so the visual fidelity isn't particularly great. Still, the game remains perfectly playable, and at no point did I feel I died due to performance issues or lack of clarity. So I can give Akimbot the thumbs up to be played on the Steam Deck.
Planet Coaster 2 isn't revolutionary, but it builds upon the success of Planet Coaster 1, with some neat additions such as Water Parks and some extra variety to what you can build. For what you get, I would say the price is reasonable. Yes, there are some rough edges right now, but these aren't serious dealbreakers and are fixable, so I would still recommend this game to anyone looking for a park builder. Steam Deck performance is middling. Yes, the control scheme works really well for a controller, and there is a Steam Deck preset given in the graphics menu, but the CPU load is pretty heavy, and as you start to get thousands of guests, you will have to accept playing at 20-25 FPS. When the guest limit of 6,000 gets removed in December, I could see serious performance issues for Steam Deck players if the game isn't optimized more, so it's something to be aware of.
SpellForce: Conquest of Eo is a unique and interesting turn-based strategy. While the focus might not be as much on expanding your empire as it is in games like Civilization, the focus instead of questlines, story, and the world's lore enriches the game and places it in another category altogether. If you're a fan of turn-based strategy and tactical turn-based battles, SpellForce: Conquest of EO might just be the game for you. As a bonus, SpellForce: Conquest of Eo works flawlessly on the Steam Deck, with a good control scheme and the ability to run the game at 30 FPS with no issues.
Star Wars Outlaws might have had a rough launch, but many updates have been applied which make it a decent and enjoyable experience. There are a few rough edges here and there, but if you can get past those frustrations which you're hopefully now aware of if you've read this review, then you'll be able to enjoy a brand-new and shiny Star Wars adventure. Sadly, the forced ray-tracing means the game cannot run at an acceptable level on the Steam Deck, so you'll need a more powerful device to play this one.
Hello Kitty Island Adventure isn't just a quick cash-in on the popular IP. The game feels like it was made by a team that knew how beloved the IP was and has been careful to retain its charm while also offering a complete and competent game that's perfect for kids and that adults will likely enjoy, too. It also runs great on the Steam Deck, with fully working controls and easy-going system requirements that mean you get plenty of battery life to explore your tropical island. It's a great way to relax at the end of the day.
Knights in Tight Spaces does pretty much everything right for a tactical deck-builder. It has many cards, presents information clearly to the player, and has various difficulty options to make the game balanced for everyone. The RNG of drawing cards can be a little frustrating, but it's all part of the game and is a small issue compared to the fun that can be had here. Performance on Steam Deck isn't the best considering how the game is presented, but it's still perfectly playable, and if you can overlook some small text, you can have a great time playing Knights in Tight Spaces on your Steam Deck.
Wanderstop is delightfully relaxing. The story about Alta and her life contains some serious notes, but that doesn't change the fact that this is one of the most enjoyable "cozy" games I've played in a while. The intricacies of making tea and interacting with your customers are interesting and engaging, and I'm glad I got the chance to have this experience. To top it all off, the game runs great on the Steam Deck. You can adjust the graphics to aim for visual quality or battery life, the controls work perfectly well, and the Deck's native resolution is supported.
The First Berserker: Khazan is an enjoyable title for a specific group of people. The combat is tight and responsive, just what you want for a skill-based game such as a Souls-like. The story is decent, although I would have liked to have a bit more background information about the empire that Khazan served and any actual information on what kind of person Khazan is, but maybe that's for another time. The game's presentation is unique with the cel-shading, but it works well. To top it all off, The First Berserker: Khazan runs great on the Steam Deck. We can't push the visuals too hard, but we do get a decent-looking game at 60 FPS, and we can lower the frame rate to gain some battery life if we choose.
South of Midnight is a game of two halves. The platforming and story aspects hold up pretty well, being, for the most part, interesting and engaging. Sadly, the combat feels like something the developers felt they had to put in but didn't really want to. I'm not sure how the game would have felt without combat, but it is a shame that this portion of the game feels pretty weak. Steam Deck performance is completely within the realms of being playable. We're stuck at 30 FPS, but the game feels good to play, and you shouldn't worry about buying South of Midnight to play on your Steam Deck.
Ra Ra BOOM is a fun, albeit short, time. This fits the bill if you want a fairly short and entertaining game that you can play in 1 session with a few friends. This might not be for you if you're looking for a game with depth and replay value. Steam Deck performance is a little disappointing. We can mostly maintain 40 FPS, and the game is fully playable, but some performance issues and UI issues detract from what could be a great experience.
Abyssus is a fine addition to the co-op roguelike FPS genre. It doesn't throw a plethora of guns at you with different stats, but it does have that addictive gameplay loop that challenges you to get farther in with each run, with a little help from some upgrades each time, of course. Performance on the Steam Deck is solid, allowing us to have a good 60 FPS experience while not compromising image quality. The controls also work well, despite the game not advertising controller support.
The Knightling is a game that fills me with nostalgia for the platforms and adventure games of the 1990s. It's got some rough edges here and there, but despite those issues, it's a really good time. The movement and combat feel nice and smooth, there's a decent amount of content, and the world is interesting. It's a game to check out if you enjoy platformers and feel nostalgia about the good ol' days. It's possibly the closest I've seen to a 3D Zelda game on PC. Steam Deck performance is a little disappointing; the inability to hold a constant 30 FPS is a shame, especially when it feels like the main reason you can't is because of non-essential background NPCs and their pathfinding. However, in most combat areas and away from the city, the game tends to hold at 30 FPS, making it a playable experience.
Fruitbus is a relaxing and cozy game, barring some annoying design choices. It's the perfect cozy game with little consequence to your actions, and it's interesting to make different recipes and customize your bus. It does have some bugs, but the developers are working on ironing those out before release. However, performance on the Steam Deck is a bit of a mixed bag.
Farming Simulator 25 talks a big game about the new features it has over previous iterations of the series. But those changes aren't quite big enough for me to recommend that you dive in right now. Give mods some time to catch up to the level they are in Farming Simulator 22, fix a couple of collision bugs I encountered, and maybe go on a sale, and then it's worth the upgrade. It runs well on the Steam Deck for the most part. The controls are great, and while performance in larger multiplayer games borders on unplayable, if you play solo or with a small group, it should run just fine.