Jordan Erica Webber


30 games reviewed
78.1 average score
80 median score
73.3% of games recommended
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Slow animations make these already mundane board games not worth a purchase

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Apr 8, 2014

Sweet hand-drawn aesthetic and cute Yoshi sounds, but lacks any challenge.

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Jun 3, 2014

A convincing examination of player choice set in an all-too-realistic modern world.

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80 / 100 - Grow Home
Feb 10, 2015

Phallic imagery and sore wrists don't stop this from being uniquely charming. Definitely worth a few quid and a few hours of your time.

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It's a great end to a challenging and scenically beautiful journey.

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Apr 9, 2015

Each new career is entertaining in its own way, but you probably won't want to play through them more than once.

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58 / 100 - I Am Bread
Apr 20, 2015

More game than you might expect, but still best played for an audience.

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Jul 15, 2015

The handicraft look has been explored in many recent games, but Nintendo's latest platformer exploits it in cute, interesting and compellin ways

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80 / 100 - The Swindle
Jul 27, 2015

An immensely satisfying mix of platforming, stealth, action, and resource management, with character.

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Rapture's biggest weakness is bigger still, because those who are put off more thorough exploration will get less out of it than others. Some players will reach the end without knowing half the story. But maybe that's okay. You get as much as you put in, after all, and the variety in experiences will give people something to talk about.

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- SOMA
Sep 25, 2015

Soma tells an affective tale and carries the horror genre a few steps forward. Had Frictional shown the courage to shake off tradition entirely, it could have carried it further still.

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Jan 26, 2016

Some fans of Blow's earlier work seem to have been hoping that the mazes they saw in the trailers are just a veneer for a deeper, mind-blowing experience, but really the world and whatever narrative you can find in it are dressing for an incredibly impressive collection of puzzles. Whether or not you find a deeper meaning at the end, the journey will have been worth it.

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Feb 11, 2016

Yarny's journey might have its ups and downs, but it's brief and beautiful. It is a mostly wordless message of love.

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Apr 18, 2016

Its concept may seem silly at first, but the latest title from prodigious indie developer Stephen Lavelle is one of the most difficult puzzle games ever made

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Apr 22, 2016

This reimagining of the first game in the classic action adventure series is a fond, respectful and visually beautiful exercise in nostalgia

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Jul 5, 2016

Six years after the deliciously dark Limbo, developer Playdead returns to Xbox and PC with another meticulously muted platformer about a boy on the run

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Aug 12, 2016

Hello Games has created a gorgeously realised, constantly regenerating universe for players to get lost in, where the incredible journey trumps the destination

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- Hue
Sep 2, 2016

The basic principle – a boy must collect different colours in order to change the background of his 2D world – might sound dry, but there's beauty in Hue's execution

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Sep 22, 2016

Variable State’s title offers a different way of storytelling, but relies heavily on unrelatable and abstract imagery

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Mar 15, 2017

Some ideas are so perfect you can't believe that no one has thought of them before. Snip and Clip are a prime example

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