Daniel Kaszor
Daniel Kaszor's Reviews
Rivals brings a solid, core competency while introducing interesting new online features. Unfortunately, these features never quite gel to their full potential.
If you could turn a smile into a video game, it would look something like this
Without a doubt, this is the best Zelda game in a decade, and maybe even the best one since Link to the Past was released 22 years ago.
Resogun deserves a place in your permanent PS4 collection, always waiting to be turned on for one more score attack.
Killer Instinct is one of the most thrillingly addictive fighting games in years, harkening back to the mid-90s version you remember.
Although the game can be played solo, Tiny Brains works best when you're with three of your chums, solving things together
Sometimes, even good games never overcome the sum of their failures.
Tomb Raider: Definitive Edition, is last years best triple-A game rebuilt for next-gen consoles, outpacing even the PC version in some regards for graphical fidelity
Once again, Double Helix has delivered some quality modern nostalgia; Strider is a great meaty throwback worth the offer price
Freed from being a system exclusive on a console nobody owns, TowerFall can now take its place among the best couch competitive games of all time
Titanfall is perhaps the most accessible competitive multiplayer shooter ever, while still maintaining a fun competitive reward system for skilled players
Infamous: Second Son isn't going to revolutionize how you play open world games, but just because it doesn't bring many new ideas to the table doesn't mean that it isn't a blast to play
It's fairly impressive that Square-Enix has a game as complicated as FFXIV running on three different platforms using the same servers
The best thing to be said about Daylight, the new procedurally generated horror game from Zombie Studios in Seattle, is that while it's a failure, at least it's an interesting failure
Super Time Force is good enough that I expect to see people throwing themselves against the crucible of a perfect STF run for years to come.
The core racing, driving and course design in Mario Kart 8 is better than any of the seven games that came before it. But battle mode stinks
In a sea of throwback, nostalgia driven pixel-art platformers, Shovel Knight is a fantastic modern take on the genre, and worthy of play even for those who never owned Nintendo's grey and black box
Never has a $500-million product felt as if it was unabashedly, stupidly and distinctly forging its own weird path as Destiny. We think that's a good thing. You, however, might not
It can't be said that Borderlands: The Pre-Sequel, developed by 2K Australia instead of Gearbox Entertainment, is anything but self-aware
Alien: Isolation feels like the kind of game by people who watched Alien over and over again on video-tape. That's a good thing