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Daniel Kaszor


37 games reviewed
84.6 average score
85 median score
91.9% of games recommended

Daniel Kaszor's Reviews

Daniel Kaszor is the editor of Post Arcade, the gaming section for the National Post newspaper in Canada. Since he’s the editor, he gets his choice of games … hence why he never seems to give anything a low score. At 35, he’s also probably older than basically 99% of the other critics on here, and hopes that they soon get off of his lawn.
Nov 19, 2013

Rivals brings a solid, core competency while introducing interesting new online features. Unfortunately, these features never quite gel to their full potential.

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Nov 21, 2013

If you could turn a smile into a video game, it would look something like this

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Without a doubt, this is the best Zelda game in a decade, and maybe even the best one since Link to the Past was released 22 years ago.

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8.5 / 10.0 - Resogun
Nov 26, 2013

Resogun deserves a place in your permanent PS4 collection, always waiting to be turned on for one more score attack.

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8.5 / 10.0 - Killer Instinct
Dec 2, 2013

Killer Instinct is one of the most thrillingly addictive fighting games in years, harkening back to the mid-90s version you remember.

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8 / 10.0 - Tiny Brains
Dec 3, 2013

Although the game can be played solo, Tiny Brains works best when you're with three of your chums, solving things together

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Jan 21, 2014

Sometimes, even good games never overcome the sum of their failures.

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Jan 27, 2014

Tomb Raider: Definitive Edition, is last years best triple-A game rebuilt for next-gen consoles, outpacing even the PC version in some regards for graphical fidelity

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8 / 10.0 - Strider
Feb 17, 2014

Once again, Double Helix has delivered some quality modern nostalgia; Strider is a great meaty throwback worth the offer price

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Mar 9, 2014

Freed from being a system exclusive on a console nobody owns, TowerFall can now take its place among the best couch competitive games of all time

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8.5 / 10.0 - Titanfall
Mar 13, 2014

Titanfall is perhaps the most accessible competitive multiplayer shooter ever, while still maintaining a fun competitive reward system for skilled players

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Mar 19, 2014

Infamous: Second Son isn't going to revolutionize how you play open world games, but just because it doesn't bring many new ideas to the table doesn't mean that it isn't a blast to play

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It's fairly impressive that Square-Enix has a game as complicated as FFXIV running on three different platforms using the same servers

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5.5 / 10.0 - Daylight
May 14, 2014

The best thing to be said about Daylight, the new procedurally generated horror game from Zombie Studios in Seattle, is that while it's a failure, at least it's an interesting failure

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8.5 / 10.0 - Super Time Force
May 15, 2014

Super Time Force is good enough that I expect to see people throwing themselves against the crucible of a perfect STF run for years to come.

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8 / 10.0 - Mario Kart 8
May 29, 2014

The core racing, driving and course design in Mario Kart 8 is better than any of the seven games that came before it. But battle mode stinks

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9 / 10.0 - Shovel Knight
Jun 25, 2014

In a sea of throwback, nostalgia driven pixel-art platformers, Shovel Knight is a fantastic modern take on the genre, and worthy of play even for those who never owned Nintendo's grey and black box

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9.5 / 10.0 - Destiny
Sep 10, 2014

Never has a $500-million product felt as if it was unabashedly, stupidly and distinctly forging its own weird path as Destiny. We think that's a good thing. You, however, might not

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Oct 14, 2014

It can't be said that Borderlands: The Pre-Sequel, developed by 2K Australia instead of Gearbox Entertainment, is anything but self-aware

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8 / 10.0 - Alien: Isolation
Oct 20, 2014

Alien: Isolation feels like the kind of game by people who watched Alien over and over again on video-tape. That's a good thing

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