Shubhankar Parijat


293 games reviewed
76.7 average score
80 median score
60.4% of games recommended
Nov 21, 2023

It wouldn't surprise me if someone told me The Walking Dead: Destinies was put together in a matter of weeks. Nothing about this game works, and every inch of it is weighed down by significant issues. It's incredibly barebones and shallow, which is made worse by the fact that even in the execution of its utterly straightforward and simplistic ideas, it fails in spectacular fashion. Worst of all, it does absolutely nothing with its intriguing central hook. This may very well be the worst game of 2023.

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3 / 10.0 - Evil Inside
Mar 29, 2021

You can finish Evil Inside in one sitting, in less than an hour, and that combined with the fact that none of what it does is worth a lot of praise means that spending money on the game isn't something that anyone should do.

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Oct 18, 2020

Investing time in Remothered: Broken Porcelain makes about as much sense as its name.

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May 19, 2020

The Elder Scrolls: Blades uses its nature as a mobile-first title as a thin excuse for being a boring, mundane, monotonous experience. It may be free, so there's no point asking if this is worth your money- but is it worth your time? Absolutely not.

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3 / 10.0 - WWE 2K20
Oct 26, 2019

WWE 2K20 is rotten on the inside and broken at its core. It fails at doing many fundamental things properly, which actively take away from the experience. Then there's the fact that it does't improve upon any of the ideas of its predecessor – and in some cases, actually takes them a step back – and that it's an absolute technical mess riddled with bugs and plagued by bland, sub-par visuals.

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Bloated, confused, messy- Ghost Recon Breakpoint is a low point for the series.

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Jun 7, 2018

Tennis World Tour is a shockingly disappointing game.

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4 / 10.0 - Ikai
Mar 29, 2022

Ikai's interesting setting and unsettling atmosphere are let down by its clunky gameplay, mundane and repetitive structure, and several technical issues.

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Sep 9, 2021

Baldo: The Guardian Owls looks great, but major issues with everything from combat to puzzles to exploration and more ensure that it's consistently a chore to play.

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4 / 10.0 - Fallout 76
Nov 20, 2018

Fallout 76 is not a completely broken game. It's not absolutely devoid of enjoyment, and every once in a while, it can live up to the franchise name it bears. The problem is that that enjoyment is buried under a mountainous pile of long stretches of boredom and emptiness, tedious and mind-numbing quests, baffling design choices, unbelievably bad technical issues, and a host of other problems that turn this into an experience that, frankly, has no business being out on shelves as a full-priced AAA game in its current state. What's concerning is that even if the issues that can be fixed through patches and updates are ironed out, the core fundamentals of the game are deeply flawed.

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5 / 10.0 - Killsquad
Jul 21, 2023

Killsquad can be passingly fun in short doses, but it has too many significant issues to be an easy recommendation for even the genre's biggest fans.

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5 / 10.0 - Redfall
May 2, 2023

Redfall is Arkane's most underwhelming game to date. A fascinating setting and some remnants of the developer's beloved gameplay formula aren't enough to overcome the game's numerous issues, from stiff controls and disappointingly rote design choices to lackluster storytelling and technical deficiencies.

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5 / 10.0 - Gungrave G.O.R.E
Nov 26, 2022

Gungrave G.O.R.E's fleeting moments of fun and carnage are buried beneath a mountain of issues, including a bland story, repetitive and overly simplistic gameplay, cumbersome and clunky movement and controls, and more. This isn't an old school game- it's just old.

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Apr 11, 2022

The House of the Dead: Remake will appeal to fans of the original for obvious reasons, but several significant issues hold the disappointingly threadbare experience back in several ways.

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5 / 10.0 - Monark
Mar 3, 2022

Monark has a lot of good ideas, but almost all of them are let down by a repetitive structure, grindy combat, and baffling design decisions.

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5 / 10.0 - Bright Memory
Nov 16, 2020

Plagued with a plethora of issues, but still occasionally fun, Bright Memory is one of the most confusing games I've played in some time.

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Nov 3, 2020

Transformers: Battlegrounds is a moderately enjoyable but largely forgettable game.

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Sep 6, 2020

There have been plenty of moments during my time with Marvel's Avengers where I've genuinely had a great time. But this game keeps finding ways to drag itself down- at times it almost feels like it goes out of its way to do so. There's just so much here that I can't overlook, no matter how hard I may try. An unnecessary and broken loot system, a litany of horrible technical issues, uninspired and one-note mission design, and a story that fails just as much as it succeeds- it doesn't matter how mindlessly fun the combat is, it isn't enough to overcome such a heavy list of problems.

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5 / 10.0 - Windbound
Aug 28, 2020

Windbound can be made to sound excellent in an elevator pitch, but the actual game is plagued by conflicting ideas, inconsistent design, and unrealized potential.

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Aug 18, 2020

Hellraid is an interesting concept on paper, but a dull and monotonous experience in reality.

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