Don Saas
A game where its most tolerable moments are tedious at best, Raven's Cry is a shipwreck of poor decisions and atrocious execution.
Sonic Boom: Rise of Lyric is another plummet in the sad decline of the Sonic franchise.
Breached wants to evoke the sci-fi survivalism of The Martian but fails to get off the ground.
Windward is less of a high seas adventure and more of a soporific cruise for the geriatric crowd.
Magnetic: Cage Closed's reliance on imprecise platforming and nondescript storytelling makes the game's prison setting an unintended and accurate metaphor.
Devoid of the character and personality that makes wrestling fun, WWE 2K16 continues to fail to deliver the spectacle of pro wrestling while further muddling the game's core mechanical experience.
Mario vs. Donkey Kong: Tipping Stars takes too long before it truly tickles your brain.
State of Decay still hasn't become the game it wants to be.
Although the series' combat has never felt better, WWE 2K15 fails to deliver on the pomp and pageantry of professional wrestling.
Halo Wars 2’s compromise between strategy and speed leaves a system without a functional amount of either. Its story bears the hallmarks of the world Bungie first crafted 16 years ago without any of the melodrama or myth. Missing so much of what makes an RTS work and what makes Halo a fiction so many choose to escape into, it’s easy to wonder who Halo Wars 2 is even for.
Into the Stars delivers intense Roguelite space strategy, but reveals all of its cards too soon.
Satellite Reign allows you to create the cyberpunk team of your fantasy, but the game's broken pathfinding and enemy AI are too easy to exploit.
The Deadly Tower of Monsters contains countless odes to the golden age of sci-fi B-movies, but its gameplay is rote to the core.
Broken Age: Act II solves nearly all of the sins of the first half of the game while stumbling into a fair share of new ones.
Massive Chalice can create hilarious moments of eugenics disasters, but other elements leave a lot to be desired.
Switch Galaxy Ultra provides a thrilling sense of speed, but a lack of meaningful incentives dulls the fun.
Ubisoft's Werewolves Within is an exciting demo of VR's social capabilities, even if the final product is somewhat bare bones.
Mega Man Legacy Collection is a fascinating peek into the 8-bit roots of one of gaming's most beloved franchises', but it can be unforgiving for a modern audience.
Scrolls offers new depth to the collectible card genre, but a sluggish endgame robs some of the charm.
Inside My Radio's synesthetic experience is hypnotic.