J.P. Corbran
Despite its problems, Blast Brigade is fun if you don't mind beating your head against the wall at times. While its linear nature doesn't always do a good job of scratching the Metroidvania itch, what's there is a solid action game with fantastic boss battles.
The Punchuin is at its best, though, in its core puzzle gameplay, and it's worth fighting through the other stuff to see that. Its unique blend of action-puzzle-platforming is really fun, and easy to jump into and out of in bite-size chunks.
Even with that repetitiveness, the core mechanics feel so good that I really enjoyed jumping in for a few missions every now and then on a regular basis. Dust & Neon manages to combine several common game tropes in a new and interesting way, with a surprisingly fun reloading mechanic that makes it stand out in a crowded field.
Might & Magic: Clash of Heroes has held up very well despite many similar games coming out in the intervening years. It offers a high level of depth in its battle system that keeps you coming back, and is especially well suited to the Switch's handheld mode that makes it easy to say "just one more battle."
Despite the technical issues, My Time At Sandrock is a very engrossing game with a satisfying gameplay loop. The town and characters are very charming, and it's very easy to end up repeatedly saying "I'll just play one more day."