Griffin McElroy
The Crew's big wins are buried under a mound of frustrations
Daylight has moments of fear but too much boredom
Happy Home Designer fails to build on its foundation
Mario Party 10 can be fun, but it can also be downright insufferable
Not a Hero takes too much work to hit perfect runs
Even in virtual worlds, variety is the spice of life. The Sims 4, for all its polish and cleverness, simply isn't very spicy.
Music Evolved's structure can get in the way of its fun
Tomodachi Life is undeniably charming
Rock Band 4 is stripped down to the essentials, but despite its leanness, it's pulled off something encouraging: It's made me want to play Rock Band again, even after the dozens of hours and countless parties I've spent with the series. It isn't Harmonix's boldest or biggest game. But Rock Band 4 lays a foundation for Harmonix to move forward.
Though it struggles with scale, PlanetSide 2 provides a unique, fascinating view of war.
Mario Golf: World Tour delivers on its pedigree
In ORAS, your motivation for progress is the same as it ever was
Twilight Princess HD presents the original with exacting clarity
Lovers in a Dangerous Spacetime can occasionally feel a little too stressful for its own good, but there's something undeniably lovely about its core design. It is, ultimately, an object lesson in dealing with hardships — that even when they grow to be far too much to handle, they can be softened with the support of a patient and cooperative friend.
Neverwinter's engaging combat and plentiful free content make up for limited customization.
Generations is a step toward Monster Hunter's future
Dancing All Night succeeds at more than just Persona charm
Fire Emblem Fates is an emotional war game
Fire Emblem Fates is an emotional war game
Hyper Light Drifter deftly mixes contemplative moments with breakneck action