Neal Chandran
I enjoyed doing my taxes more than I enjoyed playing this game.
Crimson Tactics wants to be a sweeping epic but is instead a cumbersome slog. Even the most patient and forgiving gamers who can look past slow pacing, terribly written dialogue, and myriad other issues will not see much potential. Crimson Tactics is an unbearably dull, poorly designed, and unfinished game that fails to deliver on any of its promises. I’m glad to be done with this game and have no intention of looking at its sequels, DLC, or any subsequent content.
This game should be tossed into the depths of the titular abyss.
An utterly dissatisfying waste of a game.
Amusing for a weekend, but that's about it.
I completed this game three times and I'm still left hungry and unsatisfied.
Re:ZERO -Starting Life in Another World- The Prophecy of the Throne attempts to appeal to both casual visual novel fans and Re:ZERO fans but ends up disappointing both. The macabre elements that Re:ZERO fans expect are all but absent, and the result is a dime-a-dozen visual novel that even casual genre fans would gloss over. That said, the interactive gameplay elements, though shallow, are welcome, and the English dub is par excellence. A single playthrough took me about 14 hours, and there is only one ending. However, clear data unlocks some amusing hidden scenarios, so a second playthrough isn’t a total repeat. TPoT is not a bad game, and I actually enjoyed my time with it, but its compromises and a lack of focus keep it from being a good Re:ZERO game.
Neither a very good Etrian game nor a very good Mystery Dungeon game.
The game has potential, but its execution is muddled.
With so many cool and interesting otome games available in English nowadays, a milquetoast game like this is not even worth a look.
Airoheart doesn’t catch big air nor does it have enough heart.
This game is more style than substance.
The Greater Good's balanced gameplay was lovely, but that's not enough to cut the mustard. An edgier plot with dynamic storytelling featuring boldly designed and engagingly deep characters would have elevated this merely serviceable game into something worth recommending.
This game is Fifty Shades of Grey meets a harem anime.
A decent game that could have been so much better.
I have very mixed feelings about Fuga: Melodies of Steel. On the one hand, I’m glad to see that the Little Tail Bronx series still has life in it. On the other hand, this latest entry is largely unimpressive and doesn’t hold a candle to the rollicking good times that Tail Concerto and Solatorobo were. If you are already a Little Tail Bronx die-hard, then you’ve already decided to buy Fuga: Melodies of Steel. If you’re a newcomer, I think you’d have a more enjoyable time with Tail Concerto or Solatorobo.
The game has its positives, but it doesn't stand out from the thick crowd of Vita dungeon-crawlers.
The simulation and visual novel elements are great, but the RPG elements are not.
Pretty, but grindy.
A decent game whose second half is far better than its first.