Mark Delaney
- Sea of Thieves
Mark Delaney's Reviews
The best-case scenario for Agony is that patches fix the many technical problems plaguing this game right now.
Bloober Team has made a name for itself with psychological scares, but every attempt to replicate past successes with Blair Witch is lost faster than a trio of amateur filmmakers.
ZHEROS is a 2016 title that too closely adheres to 1990 game design, and doesn't even do some things as well as its quarter-century old predecessors.
The cyberpunk genre is in the midst of a resurgence lately, and you'd be better off looking just about anywhere else for your genre fix.
For RBI Baseball 21 to launch in such a poor state with MLB The Show going multiplatform is like seeing your favorite team sit on a pile of cash as a division rival forms an all-star team.
Marvel's Avengers is the most broken gaming experience in 2020, and even if it was polished, it would be severely flawed.
Summer in Mara looks lovely right away, but the shine wears off quickly amid a long list of issues, both fixable and sadly, not fixable.
I don’t blame Stormind Games for sensing that urgency, but it seems obvious now to me, and perhaps to the team, that a more polished Remothered: Broken Porcelain is a better proposition than the version we got, rushed to the store before it was ready. Remothered: Broken Porcelain doesn’t deserve to be your Halloween stream of 2020, but give the team some time and they may be able to piece it back together.
For any audience, adults or children, Bendy offers nothing but some cool visuals. It's most enjoyed by looking at screenshots and ending your experience there.
The singular lasting impression of Don't Knock Twice is one of bewilderment that it somehow exists at all.
When simple tasks like reliably picking up and using or placing items are clunky, it's a good sign that the skeletons in the closet aren't worth discovering.
Soda Drinker Pro, gaming's equivalent to carbonated sugar water, might be enjoyable in very strict moderation, but it's hard to forget that one would be better off to consume nearly anything else.
Zombie Vikings takes an interesting premise and a beautiful art style and squanders them alongside a bulk of other issues.
Sniper: Ghost Warrior 3 is misguided by the unending trend of games going open-world. The idea may have been born with good intentions, but blatantly copying all of another series' structure is a bad look, undone much further by the fact that it does all of those same things very poorly. It's unclear for whom this game was made as it feels more like a middling title we rarely see anymore, possessing neither the polish of AAA nor the admirable quirks of an indie.
Silent Hill's return to consoles after 12 years away falls flat thanks to a script lacking even an ounce of subtlety.
With coronavirus taking real-world sports from us, people may look to games to satisfy their fandom. Unfortunately, RBI Baseball 20 is responsible for its own plague of issues.
Diehard fans of tuning and tweaking cars may enjoy a half dozen hours or so here, but for most people, Drift Zone is simply an unremarkable experience that makes a strong case for curation of the Xbox digital storefront.
Past Cure is a game that tries to do too much at once to the extent that it ends up doing none of it well.
Minimal story, frustrating design, and a revival of all the bad things of which survival horror washed its hands years ago — these all crop up in Vaccine and combine to have the game miss its mark. Instead of a love letter to bygone scares, what we get is a tiresome endeavor for anyone but the most diehard fans for old school horror. What's worse, even such fans might be turned away by Vaccine's blatant ripping off of Capcom's renowned franchise.
One Hundred Ways is a stark reminder that in this new age of consoles, not all indies are darlings and not all games on the Xbox marketplace are worthy of such a home. It's a game that might have been fun in waiting rooms or in transit someplace, but in a home setting on an Xbox One, I can't think of one good reason why anybody would want to play this. It's a boring, aesthetically nauseating slog through puzzles that more often annoy than challenge.