Eric Frederiksen
- Red Dead Redemption
- Pac Man CE DX
- Resident Evil 4
Eric Frederiksen's Reviews
Watch_Dogs was supposed to be the chosen one, but it's neither the coming of the new generation nor a particularly good game.
Tacoma is worth the time I spent with it, even if it isn't the same holy-crap-what-did-I-just-play experience provided by Gone Home.
One of the longest running manga has its own Dynasty Warriors-style game, and hey - it actually works pretty well.
The art, in itself, makes Little Nightmares worth checking out. The story, the gameplay, and the length that come with it make it a bit harder to justify the price. As polished as the art and animation are, the other parts of the game feel like unfinished ideas. Little Nightmares deserves a look, but waiting for a sale might make more sense for many gamers.
With time, though, Rare could make Sea of Thieves into one of the system's standout titles that shows what systems like cross-play can do as well as reminding us of Rare's long history.
Like an un-awoken android, Detroit: Become Human is a pretty exterior without anything remotely human inside.
Still janky, still fun
If you're looking for a dose of nostalgia or love game collections like these, the Capcom Beat-Em-Up Bundle is a solid way to spend an afternoon.
...an unfortunately lacking game.
There's nothing special or individual; everything is complete, but nothing more.
Bloodborne is a frustrating game, and I don't want anyone to go in thinking otherwise. But it's worthwhile, too. Despite some yelling, I've enjoyed nearly every moment with the game, and it's a world I can't wait to dive back into for more punishment and triumph.
Adventure games have always been tough to get into; they're mind-bending puzzles that many people don't have the patience for. This remaster, though, reminds us what was great about them without making us walk over hot coals to get there.
[T]here's so much to do, and so much of it is great fun, that I don't miss those elements like I might in a game with art and writing that doesn't climb as high as Dragon Age: Inquisition does.
It's still Call of Duty, but it's a fresh take on the formula and shows that Sledgehammer was a good choice to bring into the yearly rotation of Activision's biggest shooter. I'll be looking forward to seeing what they have to offer next time around.
ScreamRide for Xbox One does't worry about all the detail of managing a park, you have one goal stretched across three game modes: Amuse and thrill at any cost.
Forza Horizon 2 is a great looking game. The southern European setting is gorgeous and provides a variety of roads and settings to race on. The presentation is slick all the way through, and the six radio stations ensure you'll always have something to listen to (even if they aren't quite as stellar as those in the first Horizon, which I still listen to regularly).
I died 542 times while playing Ori and the Blind Forest. I was frustrated at times, but this is still one of the better games to hit Xbox One (or even next-gen altogether) so far this year.
Disney Fantasia is a fun, family-friendly way to interact with and enjoy music. It's a great use of the Xbox One's Kinect sensor as well, one that shows how much fun the sensor can be to use and how much we're missing out on as it fades away. This is likely the Kinect's last big new title – aside from some possible Just Dance and Dance Central updates – but it's a very good one. If you're craving a way to use your Kinect or get your Harmonix fix, this is the way to do it.
Not a Hero shows us that Roll7 didn't just hit on a lucky concept with OlliOlli but rather seems to have found a niche for themselves making funny, colorful, and precise action games.
Fallout 4 offers a whole lot of game for $60. It's a fantastic adventure into the wasteland, and it's packed with diverse content.