Aaron Riccio Avatar Image

Aaron Riccio


Favorite Games:
  • Chrono Trigger
  • Virtue's Last Reward
  • The Stanley Parable

232 games reviewed
64.8 average score
70 median score
44.2% of games recommended

Aaron Riccio's Reviews

Aaron Riccio's been arguing over the merits of video games since discovering the merits of 1990's Miracle Piano Teaching System straight through to recent kerfluffles over the value of so-called walking simulators. His sweet spot is the intersection between puzzle, action, and adventure games, though he realistically tries to play just about everything, and is an ardent supporter of any artists attempting to break new ground.
Oct 23, 2015

Jackbox Games' Jackbox Party Pack 2 is a disappointingly sophomoric sequel, and in every sense of the word.

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Feb 20, 2023

At the start of Wanted: Dead, players are given the chance to enter a training simulator that walks them through the basic functionality of combat against holographic foes. It’s revealing when one of the levels in the game is set inside the drab and boxy corridors of that simulator. Apart from your foes now being flesh and blood, there’s functionally no difference in killing them. But, then, nearly every level of Wanted: Dead is practically the same, and no amount of stolen memes, nostalgic riffs, and non sequiturs can hide that depressing fact.

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Jul 17, 2016

It refuses to treat your protagonist's quest seriously, which in turn undermines the serious gameplay.

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Feb 15, 2016

At best, Doors is a game about the illusion of choice, and Weibel's is the only one that matters.

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Everything about your quest feels dragged out to mask how little substance there is to Blessing in Disguise.

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Jul 9, 2019

The similarities between SolSeraph and ActRaiser are unmistakable, but it's a joyless facsimile that lacks a single spark of innovation.

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Jun 5, 2019

Even the few inventive stretches of the game are ultimately driven into the ground by a punishing sense of repetition.

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Jul 5, 2016

The developer's ambition to make a triple-A title without the resources of a larger studio gets the better of them.

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The developers veer beyond the cartoonish nature of the TMNT television series and straight into the absurd.

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No wonder the game leans so heavily on pop-culture references, as they help to distract from the relative emptiness of the game itself.

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May 13, 2014

The game appears to be a product of magical thinking, as if throwing together watered-down tropes from games like The Witcher might somehow yield a finished product.

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Apr 12, 2021

Poison Control rarely goes beyond the cheap laughs to be had from its story.

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There are plenty of military engagements in Breakpoint, but none of them are particularly engaging.

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Before you know it, Starlink turns playing with toys into something that feels an awful lot like work.

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Nov 28, 2018

There’s little to love about Darksiders III, even for longtime fans.

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Without a way to fail, Yonder: The Cloud Catcher Chronicles just soldiers on like its fishing minigame.

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Apr 30, 2017

The game is beautiful to look at from a distance but disappointing up close and ultimately functionless.

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Jan 10, 2017

Gravity Rush 2 should be a sleek and swift experience, but it feels like a local train stuck in traffic.

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Mar 8, 2016

The game's twist is costly, as it leaves nothing else for players to discover in the nuance-less second act.

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Players who manage to get past the technical issues will find themselves saddled with a generic, emotionless game.

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