Alex Culafi
The mechanics and cutscenes capture the essence of the show quite well, making it one of the less-one-note Omega Force games I've played. Unfortunately, the story moves at a plodding pace, and the game falls into more unfortunate strides of repetition than I'd hoped for. It could be better, but as 3DS's Humanity in Chains taught us in 2015, it could also be much worse.
River City: Knights of Justice is a game that tries a lot of new things and succeeds at few of them. Despite some clever ideas and a bolder approach to combat, the lack of progression, difficulty, and an engaging plot prevents this River City game from reaching its potential.
Garage is a game that, to put it bluntly, feels unfinished.
I'll have more to say when I beat it, especially because these third-version games always seem to load the super-cool, crazy stuff into the back half. Right now, Pokemon Ultra Sun comes across as the same game as last year with a bunch of new stuff on top. I dig it.
Long story short: these are the most ambitious sequels this franchise has ever seen. Are there problems? Of course. Am I pleased with the end result so far? Absolutely. Pokémon Sun and Moon is a refreshing rethought on what it means to play a Pokémon game.