Elias Blondeau
- Metal Gear Solid 3: Snake Eater
- The Legend of Zelda: Twilight Princess
- Persona 3
Elias Blondeau's Reviews
Mafia III's ambitions are large and its narrative vital, but ultimately this satisfying revenge yarn is hampered by dated mechanics and progression systems that belong in a 2007 GTA knock-off.
XCOM 2's console version is a buggy mess cobbled together from a far better game, and the worst possible way to experience the game.
A novel aesthetic and solid core gameplay go to waste in Capsule Force, thanks to a woeful lack of content and no online functionality.
The Flame in the Flood squanders a novel idea and fantastic aesthetic with mind-numbing repetition and a broken sense of progression.
No Man’s Sky is a shallow package of undercooked ideas that will ultimately go forgotten in a year full of other, better releases.
Hatsune Miku Project Diva X is a complete retooling of a series that didn’t need it, hobbled by a sub-par tracklist and an overall lack of substantial content.
The Elder Scrolls V: Skyrim Special Edition is an attempt to make a quick buck off gullible consumers.
Shiny tries its best with a winning aesthetic and concept, but technical malfunctions and clumsy controls ultimately keep it from being worth most peoples’ time.
Racing in VR is a thrill, but playing Driveclub again isn’t, which makes Driveclub VR a pretty unenticing offer despite the game housing more content than other VR titles so far.
Not awful but far from good, Fate/Extella: The Umbral Star is a title that lets down fans and keeps away newcomers with a pithy story, mediocre gameplay, and a generic art direction that betrays the franchise’s roots.
Prey is a game that is a patchwork of other titles with no swatches of originality added to the mix.
Tekken 7 has the barebones basics for a good fighter, but it's missing the trimmings that make it worth recommending over bigger, and cheaper competition.
How We Soar has a lot of potential, but it’s left unrealized in what ultimately amounts to a very unfulfilling game.
It feels dirty to say “no” to new Psychonauts, but Rhombus of Ruin is a half-baked attempt at wrapping up the first game’s cliffhanger bundled with some monotonous gameplay and too little content for the asking price.
Atelier Firis: The Alchemist of the Mysterious Journey is a dull, flat story filled with insipid characters, delivered through thoroughly monotonous gameplay and dragged out over the course of an interminable amount of time. Steer clear of this trope-ridden snoozefest.
Full Throttle hasn't aged particularly well, and it's made more unenjoyable by a remaster that actively sucks the life out of the game's personality.
There’s pretty much no reason to buy In Space We Brawl
Postal Redux is a mediocre letdown for series fans, with nothing to say and very little incentive to play it.
JoJo’s Bizarre Adventure: Eyes of Heaven is a joyless, uninspired adaptation of one of manga’s most joyful, inspired titles, and one of the flattest gaming experiences of the year.
Final Fantasy XII was outdone by the competition when it came out eleven years ago, and The Zodiac Age changes absolutely nothing in that regard. An overpriced and undercooked re-release of a game better left forgotten.