Sophia Edwards Avatar Image

Sophia Edwards


35 games reviewed
74.1 average score
80 median score
54.3% of games recommended

Sophia Edwards's Reviews

Sophia Edwards is a South African freelance game critic who writes primarily for High Def Digest, with further work found on ZAM, Unwinnable, and Rely on Horror.
Dec 22, 2016

While the game is light on extra content right now, the promise of free DLC that will expand the game dramatically could easily lead to this being the biggest 'Shantae' yet. It might not be the half-genie's best adventure to date, but it's an upbeat, extremely fun game that's well worth checking out for anyone who likes platformers.

Read full review

Aug 10, 2016

For as much as 'A.W. : Phoenix Festa' fails to capitalize on the potential of its strong ideas, there is something oddly compelling about the whole game that had me start up a second playthrough pretty much immediately after my first ending. I can't really recommend this to anyone but diehard fans of the series, but even then, it comes with the caveat that it's a flawed, rushed game. It's nice to see more titles like this brought over, but this is one that can safely be skipped.

Read full review

Sep 2, 2016

A collection of good ideas held back by subpar execution, 'Ray Gigant' feels too easy and dull for its own good. I desperately wanted to love it, but outside of the soundtrack, there's little I can say I ultimately enjoyed here. For those looking to get into the genre, the developer's own 'Demon Gaze' does a tremendous job of welcoming newcomers and working as a terrific dungeon crawler in its own right. 'Ray Gigant', however, just feels hollow.

Read full review

Feb 29, 2016

While 'Sadame' isn't a bad game at all, it feels like a particularly hollow one. The game has promise, but it all gets squandered on combat that's too simple and dull for its own good. For $15, the quantity of content is impressive, but despite the good ideas present, 'Sadame' doesn't have nearly enough variety or challenge to ultimately make it feel worthwhile.

Read full review

'The Deadly Tower of Monsters' is initially extremely charming and unique, but it runs out of steam way too fast to carry it through its already short campaign. While the aesthetic is terrific, the gameplay and humor don't work well enough to make the game terribly memorable. It's not a particularly bad game, but at best, it's a dull, mediocre footnote for a studio that's done far better work than this.

Read full review

Far from being a bad game, 'MeiQ: Labyrinth of Death' doesn't really try to be much more than simply competent. Its systems and ideas are all strong, but they're tackled fairly gracelessly and just end up feeling rote after a while. I didn't have a bad time with the game, but it's hard to not just recommend playing something like 'Demon Gaze' or even Idea Factory's own 'Trillion' instead for those looking for a great Dungeon Crawler or JRPG on Vita.

Read full review

A good way to experience the basics of the terrific 'Extreme VS' games, but it absolutely falters compared to the rest of the series due to the lack of any sort of online play and a far smaller roster than it deserves. There's a long, content-rich campaign mode that ends up being far more fun than I'd ever expected. I sincerely hope later entries have a similar mode, but then also have online multiplayer.

Read full review

An absolutely terrific love letter to 'JoJo' that’s marred by being an extremely mediocre game. For fans of the franchise, there's enough love and care poured into this that it at least warrants a look, but for everyone else, the basic gameplay just isn't enough to make this a worthwhile package. The potential for a terrific 'JoJo' game certainly exists, and if CC2 ever steps back to the franchise, I'll definitely check out what they do next, but right now, this just feels like a bit of a misfire, a game designed with love for its parent franchise above playability.

Read full review

Mar 16, 2016

I didn't enjoy 'Punch Club' as much as I wanted to, mostly due to mechanical gripes that bugged me throughout my entire playthrough. Despite these issues, it's a charming little game that the developers have only improved with the addition of free content. While it makes a few missteps in some critical areas, for fans of life sims or boxing movies, this is definitely worth checking out.

Read full review

A game filled with ambition that never quite reaches its lofty goals, 'The Witch and the Hundred Knight' isn't a bad game, but it's not a particularly good one. While the 'Revival Edition' is a substantial improvement over its predeccesor, the already confirmed sequel needs to double down on these improvements and change the structural flaws still present here. The story is worth experiencing if you can tolerate a character who's intentionally extremely unlikeable, but as an overall package, it stumbles in a fair few critical ways, and ultimately ends up as one of the weaker efforts from a largely fantastic studio.

Read full review

While it's a bit of a comedown in some respects, 'Hitman' remains an excellent game in its fourth episode, and I have no qualms with recommending the overall package at this point. Bangkok really shines on replay though, so the first run through ends up feeling like more of a warmup than anything else. The hotel does feel a bit too similar to the first mission in some respects, but IO still crams the episode with enough charm and fun that it ends up feeling worthwhile in spite of its faults.

Read full review

While it's complexities edge a tad too close to convolution at times, 'Romance of the Three Kingdoms XIII' was a great time once I wrapped my head around it all. The steps towards accessibility, while far from perfect, definitely make this the most user-friendly entry in the series, and the amount of options available to players is hugely appreciated. I don't think it reaches the same highs that 'Nobunaga's Ambition' did, and that game was a tad more efficient at introducing its concepts, but it's still a unique, interesting strategy game that genre fans really shouldn't overlook.

Read full review

Though it more often feels like a Director's Cut than a true remake, 'Advent Dark Force' nonetheless turns a flawed PS3 RPG into a stronger experience overall, making it the absolute best way to play 'Fairy Fencer'.

Read full review

While 'The Legend of Heroes: Trails of Cold Steel' is definitely a good game, and one that JRPG fans are likely to get a kick out of, I do wish it could've been a little more noteworthy. The combat system is excellent, and the game has some really fun side activities that serve as nice distractions (the playable card game, Blade, is a major highlight) from the central adventure. Still, the wonderful gameplay mechanics don't gel perfectly story format, which leads to pacing issues that hurt both aspects. 'Cold Steel 2' is due out next year, and if that speeds things up just a little bit, it'll absolutely be worth your time, but as it stands, 'Cold Steel' is a pleasant game that I really wish I could've fallen in love with. It's worth a look, but there are a few hurdles to get over before things really start to get moving.

Read full review

Feb 15, 2016

'Mitsurugi Kamui Hikae' lives and dies by its combat. There's nothing else here, and I don't say that to be snarky. There's a story that barely exists (maybe two minutes of total cutscene time), but outside of that, it's all action. Thankfully, 'Mitsurugi' overcomes the low budget to deliver excellent mechanics that are capable of standing entirely on their own. I wish there was a little more to it all, but this serves as a nice action game that should easily satisfy genre diehards.

Read full review

It stumbles in a fair few places, and it likely won't sway those who aren't fond of the basic idea of the franchise. Overall, however, 'Neptunia VII' represents a strong step forward in a franchise that seemed all too content to stand in place. While I wish it went further with its parody than it ever really does, a sequel that doubles down on the good ideas introduced here could potentially lead to something great.

Read full review

'Nitroplus Blasterz: Heroines Infinite Duel' likely won't capture a major audience within the fighting game community, though for what it tries to do, it's a fun game. Those who are just looking for something light and frothy will have a good time, but if you're looking for much complexity, this likely won't hold interest for terribly long. The stalwart online helps the game a great deal, but lack of moveset variety in the roster isn't particularly exciting. For sure, there's fun to be had with 'Nitroplus', it just requires that you play with other people, as the single player is far too limited for its own good.

Read full review

Dec 24, 2016

Boasting some of the most compelling mechanics in a Grasshopper game to date and a terrific sense of style, 'Let it Die' is often a great time, and easily one of my favorite F2P games on consoles. The game is held back somewhat by occasionally wonky difficulty that feels particularly punishing given the game's death system, and it often feels padded with systems that drag things down in the name of length, but overall, I've been having a wonderful time with 'Let it Die', and I look forward to diving into it for weeks to come.

Read full review

While it's a shame it's lacking the exclusive bonus chapter from the recently released PC version, this is otherwise the most content rich edition of a great horror game. The new content here is definitely nice, but it's the kind of side content that doesn't necessarily justify double dipping for those who own any of the other releases, but absolutely makes it a great entry point for anyone who hasn't yet delved into the horrors 'Corpse Party' has on offer. With a clear understanding of how to do a lot with very little, and just how to keep things scary, 'Corpse Party' still feels just as terrifying as it did five years ago, and is well worth checking out for any horror fan.

Read full review

It'll undoubtedly be a divisive game, one I'm certain many will hate due to how punishing and unfriendly it can be, particularly in the game's awful prologue, but once I got into the swing of things, I found an amazingly rewarding game that I grew to love. While it can sometimes be alienating in how out there many of its ideas seem (considering the game is technically one big bossfight, it'd have to be), 'Trillion: God of Destruction' is an outstandingly original game that I can't wait to check out again.

Read full review