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Kevin Tucker


Favorite Games:
  • Castlevania: Symphony of the Night
  • Metal Gear Solid
  • Super Meat Boy

40 games reviewed
73.5 average score
80 median score
57.5% of games recommended

It's been a long time since I've played a game I've liked as little as I liked Albert and Otto - The Adventure Begins. The sum of the problems found within this game can be no accident; mere chance or just bad luck couldn't possibly result in something so diabolical. It's almost as if the game was developed in some kind of bizarro world where frustrating gameplay elements were cherry-picked, pored over like fruits of anguish, their ripeness gauged by the bitter distress inherent to them. The result is something too hard for casual players, too frustrating for dedicated gamers, and too uninteresting for everyone else. It's a mess, and I couldn't recommend it to anyone.

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4 / 10 - Ride
Oct 30, 2015

There's so very little to salvage from this wreck, and even less enjoyment to be had. This game is the polar opposite of fun. Avoid at all costs.

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Feb 26, 2018

The original Secret of Mana was a charming, imaginative adventure that made a considerable impact on a lot of gamers' lives. Any attempt to reinvent that experience implies two things: that the original game had room for improvement, and that modern technology and design can bring about such improvements. Sadly, while the original Secret of Mana was by no means a flawless experience, the remake's attempt to improve upon the formula has resulted in a game that's markedly inferior by comparison.

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5 / 10 - Tharsis
Jan 11, 2016

I really want this game to work. I want it to be another breakout hit from a studio known for engaging and relatively-simple titles. I want it to be something I'll return to time and time again, to land the world's least reliable spacecraft, piloted by the world's most fickle space crew, upon the surface of Mars, and revel in the rush of victory felt when tremendous odds have been surmounted. It's a bummer, then, that it just isn't. Tharsis is a brilliant title that is ironically marred by its reliance upon dice rolls, and as such, I'm doubtful that many players will be able to reach through the game's thick veil of frustration to the genius that awaits just beyond.

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Mar 27, 2019

The problem with a game like Yoshi's Crafted World is that it seems to be stuck in sort of a time capsule. The hottest platformers from the last couple of years offer challenging gameplay, complex combat, rich lore, character progression, hidden areas... the list goes on and on. Yoshi's Crafted World offers almost none of those things. It's content to offer a very pared-down experience, and that's fine as far as a video game is concerned; it just doesn't make for an exciting experience.

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Dec 11, 2018

Everything that Mutant Year Zero: Road to Eden gets right seems overshadowed by its general lack of depth and surprisingly short campaign.

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6 / 10 - MotoGP 18
Jun 25, 2018

It's probably better to think of Milestone's latest release less in terms of a video game and more in terms of a product designed for MotoGP enthusiasts. It's stuffed to the brim with Moto Grand Prix-related details like racers, tracks, and commentary, and includes plenty of different options that riders can use to tweak their bikes and chase a podium finish. With that said, MotoGP 18 simply feels less thrilling than it should, mostly due to its underwhelming graphics, spartan presentation, and monotonous gameplay.

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6 / 10 - Dandara
Feb 12, 2018

The time I've spent with Long Hat House's latest title has forced me to reevaluate my expectations of the Metroidvania subgenre. On one hand, Dandara is a perfectly serviceable romp through a series of well-designed and attractive environments; on the other, it's a deliberate yet confusing sidestep of well-established gameplay conventions. It may be that Dandara's atypical traversal mechanic will click with some players, particularly those who pick up the game for the Nintendo Switch or mobile devices, but others may find that the game's middling charms aren't enough to make up for its potentially-frustrating controls.

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6 / 10 - Strikers Edge
Jan 30, 2018

It's fast, frantic, and quite fun overall, but the surprisingly steep challenge and general lack of variety might have players moving on after only a matter of hours.

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6 / 10 - Lost Sphear
Jan 31, 2018

Lost Sphear is a game that seems to fall victim to its own ambition. It presents plenty of classic JRPG elements that fans of the genre will enjoy, but its efforts to follow a nostalgic form result in something that ultimately feels insincere. The foundation is solid, particularly with regard to its battle system, skill customization, and overall presentation, but the soul of the experience just isn't there. Lost Sphear is meant to feel like a proper return to a traditional form, but its lackluster dialog and underwhelming plot development instead result in a game that simply can't stand up to the classics it's inspired by.

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May 13, 2019

The latest Asobo Studio release is grim, gory, and a bit of a grind.

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Aug 22, 2019

Age of Wonders: Planetfall is a polished, gigantic, and complex sci-fi strategy game. It has loads of different features, factions, and quests, and there's enough content to keep players active for weeks, months, probably years. But while the possibility of such a deep well may be alluring to 4X fans, it's a bad fit for the rest of us working-class citizens.

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Jan 30, 2019

Still, Ace Combat 7: Skies Unknown should serve to satisfy players craving a healthy serving of high-speed aerial combat, especially those who happen to have PSVR.

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7 / 10 - Desert Child
Dec 19, 2018

Desert Child certainly won't be for everyone, but players who approach the game without expectations will be treated to a lighthearted and amusing experience that doesn't overstay its welcome.

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Nov 5, 2018

The graphics are great, flying feels smooth and effortless, and combat and exploration are are delightful, both on-planet and off. The underwhelming mission variety and tremendous amount of customization options may put some players off, but the ones who stick with with the title will be treated to a polished space-based shooter with enough content to keep them busy for the foreseeable future.

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7 / 10 - Mega Man 11
Oct 1, 2018

It may not be the smoothest transition — purists may shun the new mechanics, while unfamiliar players may wonder how the game was ever interesting without them — but the bottom line is that Capcom has found a way to keep Mega Man alive without banking solely on retro gaming nostalgia.

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Dec 20, 2019

Detroit: Become Human is inarguably Quantic Dream’s finest release yet

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8 / 10 - Klaus
Mar 3, 2016

Conventionally speaking, Klaus is a game like many others. It has some action, and a plot, and a few boss fights. But the way that it presents its story, and the way that the story is able to form a reflection of itself in the mind of the player, is unlike most games I've experienced. One might even call it bizarre. In the span of six to eight hours, Klaus goes from being a platformer, another title in one of the most universal gaming genres imaginable, to an experience well outside the realm of expectation. Players who want a simple platforming game will find a few twists on the old formulas, but those who are open to discovering a deeper meaning within games, specifically those who often associate themselves with a game's protagonist, will find much and more to enjoy with Klaus.

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8 / 10 - Control
Aug 30, 2019

It's fast-paced, fun, and pretty damn freaky — all the right elements of a perfect sci-fi thriller.

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Mar 1, 2019

Dead or Alive 6 has complex, satisfying combat and enough variety to keep players of all skill levels happy.

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