Gabs Tanner
- Splatoon
- The Phoenix Wright series
- Pokémon
Gabs Tanner's Reviews
Beauty and challenge are supposed to be Hyposphere’s strong points, but the heavy reliance on these areas end up being its downfall. The abstract art style lacks personality, while the difficulty level mainly comes from awkward controls and unfair level design.
The Caligula Effect: Overdose is so saturated with bland content that the meaningful moments get buried. Attempts to perk things up with a new engine and extra content just end up on top of the pile instead of actually fixing anything.
Little Dragons Café's adorable premise of owning a pet dragon can only distract from the slow pacing and repetitive gameplay for so long.
Tokyo Twilight Hunters Daybreak: Special Gigs is made up of solid concepts that get forgotten due to lacklustre tutorials. Additions made to the story and gameplay improve upon the original title, leading to a decent experience, but only if you’re willing to stick with it.
Interest can be found within MeiQ: Labyrinth of Death’s story premise and customisable Guardians. Unfortunately, the positives fall flat much too quickly, as there isn’t enough depth to keep them from getting stale.
I Want To Be Human does little to match the great titles under its genre. There is an existing charm to the concept and art style, but fiddly controls and non-existent upgrades leave much to be desired.
With a friend, there's enough humor in Totally Reliable Delivery Service to keep you laughing. Yet the aimless world, janky controls, and glitchy nature eventually fall flat.
Depending on your own musical talents, Gal Metal can be cute and satisfying, or dull and frustrating.
While providing an enjoyable casual experience, Valthririan Arc: Hero School Story only puts in enough effort for a passing grade.
While Little Witch Academia: Chamber of Time's repetitive and sometimes dull gameplay is a let-down, you've got to appreciate the amount of heart and detail that's been put into it.
Sword Art Online: Fatal Bullet may be a good change of pace for fans, but it misses the mark in a few too many places to really recommend to new players.
Root Letter’s intriguing premise was just enough to keep me playing, despite the lacking tension that was initially promised.
Human: Fall Flat has awkward controls and camera angles that make even basic actions a chore to execute. Luckily, the ragdoll physics puzzles, combined with a fun co-op function, can keep you entertained throughout Bob’s short journey.
Excubitor has a sound concept, with the shooter and tower defence genres working really well together. So it’s a shame then that a lot of the details equate to heavy, inaccurate controls and a cruel difficulty level, limiting the amount of enjoyment that can be had.
Cornerstone: The Song Of Tyrim covers all the basics of a fun title, but lacks the polish and finesse required to create a truly memorable experience.
NO THING is a surreal constant runner experience with simplistic gameplay mechanics that make it accessible to everyone. It’s still a title for eclectic tastes though, due to its abstract narration, weird visuals and difficult challenge level.
The base gameplay of Sherlock Holmes: The Devil's Daughter allows you to pick the brains of the great detective while testing your deductive skills. It's just a shame that long loading times and grating puzzles constantly interrupt any intrigue found within the vague stories.
Even Senran Kagura: Peach Ball's delightfully flirtatious take on pinball can't make up for a frustrating lack of content.
Even with its flaws, Yonder: The Cloud Catcher Chronicles manages to create a beautifully peaceful experience.
Rise & Shine has a lot of interesting ideas to keep players on their toes. It’s just a shame that some of the fun turns sour due to repeated puzzles and poor gun accuracy.