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Gareth Fidler

FiDRoC
FiDRoC
FiDRoC

Favorite Games:
  • Return to Castle Wolfenstein
  • Fallout 3
  • The Last of Us

78 games reviewed
69.1 average score
70 median score
46.2% of games recommended

Gareth Fidler's Reviews

Growing up near a sleepy seaside town densely populated by amusement arcades provided an early introduction to the noisy delights of video gaming, an interest further nurtured by being present at the birth of the home computing revolution. This ensured a sizable chunk of my childhood was spent clasping a Kempston Competition Pro whilst waiting patiently for a ZX Spectrum to noisily load up a game via tape cassette. Nowadays, the Dualshock 4 serves as a conduit for my age-dampened reactions with the world wide web providing the perfect platform to showcase my lack of skills to a worldwide audience. For a guy whose gamer status has been reduced to little more than 'online whipping boy' it's hard not to feel nostalgic for the good old days when everything was a little bit slower but it's the taking part that counts right?
Jul 16, 2014

If nothing else, it serves to show just how far gaming has moved on since it first came out, yet it's pretty hard to shake the feeling that Square Enix has just dialled it in with this version, and in doing so, has squandered the opportunity of giving Final Fantasy III a much deserved 21st Century re-rub.

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Aug 2, 2014

Once those 100 levels have been conquered and the final Titan humbled, there's very little reason to fire the game up again other than the occasional mindless blast, which can be extended to infinity on account of the fact that the only thing left to spend all that amassed cash on is additional lives. It's also unfortunate that at this particular moment in time near enough every retro flavoured shooter that hits the market will inevitably get compared to Resogun, which has set the bar incredibly high.

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Sep 24, 2014

Kickbeat: Special Edition is a fun little diversion in small bursts but it doesn't really stray too far from the path it sets out right at the very start. Despite some solid gameplay mechanics, it sadly lacks the variety of content to ensure repeated play and as such will likely only appeal to diehard fans of the genre.

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Zen Studios has designed enough tables over the years to know exactly what works and what doesn't, so it seems a shame that this entry to the series feels slightly bereft of features when compared to more recent additions to the collection.

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Sledgehammer delivers yet another bulging kit bag of fresh content for Call of Duty: WWII, offering up great War and Zombies episodes, as well as a particularly strong selection of multiplayer maps.

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Jan 16, 2019

There's enough thumb-centric entertainment crammed into Tesla vs Lovecraft to keep even the most devoted twin-stick aficionado occupied until the Shoggoths come home.

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While Infinite Warfare probably has more than its fair share of detractors, it can't be denied that Infinity Ward has done a bang-up job with the DLC content to date, as well as fixing the majority of the issues that plagued it initially. Anybody still invested in the multiplayer component would be foolish to pass up on Continuum, as it provides an additional four maps to stalk, shoot and explode on, as well as yet another classic 'straight to VHS' Zombie extravaganza stacked with enough funk in its rotting trunk to keep the dead party bumping.

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Activision has played the nostalgia card like a seasoned Vegas pro, and will no doubt enjoy seeing the sales figures of N. Sane Trilogy skyrocket as a result. Vicarious Visions deserves major props for doing a fantastic job of eliminating the "Whoa… This is way blockier than I remember it to be" factor and delivering a 'coot heavy package that manages to enhance the core experience without straying too far from the original templates. That's not to say that it isn't without its issues, though, as the regular, jarring difficulty spikes can be frustrating at times and seem at odds with the needs of its primary target audience (kids), though admittedly this is an observation coming from somebody with the age-dulled reaction times of a gamer long past their prime. It's safe to say that we haven't seen the last of Crash yet...

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Mar 22, 2017

FlatOut 4: Total Insanity does a surprisingly accurate impression of its aging predecessors, but it fails to expand upon Bugbear's original blueprint in any meaningful way, and as such, misses the opportunity to forge its own identity. While it doesn't quite deliver the heady thrills and spills of Ultimate Carnage, it does come pretty darn close, and given that there's precisely zero demolition derby titles on the PS4 at this moment in time, it fills a tank in the market that's been left unleaded for far too long.

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Admittedly, the multiplayer aspect of Infinite Warfare is actually starting to grow a bit more appealing after a fairly shaky start, thanks to a combination of Infinity Ward's continuous behind-the-scenes tweaking and interesting playlist variations. It can still be one of the most infuriating online experiences out there, and Sabotage does little to alleviate those particular frustrations, but when all's said and done, this is a strong opening statement of intent, showcasing four solid maps and one of the more enjoyable zombie episodes in recent times. Rave on!

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Nov 28, 2016

Overcooked: The Lost Morsel contains six of the most fiendishly designed kitchens yet to appear in Overcooked; and those relishing a challenge will definitely have their work cut out if they want to earn all three stars in each stage. Toss in six new chef characters to unlock including a panda, a pig, and a bulldog (brining in to question whether people should eat at these establishments) and there's a solid, fun-packed bundle ready for the next appropriate social gathering. The only downside is that there don't appear to be any additional trophies to unlock, but then again, a well-balanced meal is its own reward.

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Feb 2, 2017

Every now and again, it's nice to have the option to play something that doesn't crave a great deal of emotional investment and can be enjoyed with the barest minimum of cerebral input. Killing Floor 2 confidently ticks both boxes and thrusts itself forward as the perfect vehicle for the mindless slaughter of the digitally infected and does so in a true gore-heavy fashion. There's maybe a slight concern about its longevity when taking its repetitive, shallow(ish) gameplay and lack of modes/bosses into consideration, although regular free DLC updates should be more than enough to guarantee frequent returns for Zed duty when the mood suits.

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Given the imminent release of Infinite Warfare, with its lofty ambitions of taking the franchise to a fresh new territory, Treyarch's steady DLC output over the past year provides plenty of reasons to schedule regular return sorties to the Black Ops III killing fields. Salvation rounds off the collection nicely by providing a conclusion (of sorts) to the chaotic Zombie narrative, as well as four well-varied arenas to peacock and flex those e-muscles in. Those considering a PS4 Pro purchase will also get to enjoy upgraded visuals via a day-one patch, which, if nothing else, goes to show that there will still be plenty of life in the old girl going forward.

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Some of the content in Call of Duty: Black Ops III - Descent may or may not be the direct result of giving the work experience lad a bit too much sway when brainstorming for multiplayer locales, but credit where it's due, as it does add some much needed variety to the map rotation. While the selection is decent enough, Empire's vibrant splendour serves only to emphasise Cryogen's generic aesthetic, in the same way that Berserk's highly detailed, sprawling Nordic layout makes Rumble look fairly sterile in comparison. Fans of the shuffling undead will soak up every rotten second of the particularly strong 'Gorod Krovi' chapter, but it still remains a steep challenge for the lesser skilled zombie hunter who will likely never progress far enough to discover and enjoy its many secrets.

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Nov 15, 2016

Infinite Warfare is very much the same slick, expensive looking/sounding, finely honed product that crops up every year, regular as clockwork. No surprises there, really. Maybe it's the COD fatigue talking, but the multiplayer just feels a bit regressive, all told, and the 'pay to win' aspect does a great job of killing any residual enthusiasm to persist with it. In direct contrast, the campaign is the real surprise here, as Infinity Ward has exceeded all expectations and delivered an action-packed sci-fi epic that elevates itself from the usual 'military contractor gone rogue' narrative that the series is known for. Zombie lover? The Hoff is in it... 'Nuff said.

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Any Call of Duty: Black Ops III fans looking for a fresh excuse to swear loudly and frequently at their television set should definitely consider picking up a copy of the Eclipse DLC. Four great new maps to feel like an inferior gamer on, while repeatedly getting mown down at the hands of hyperactive kids with cat-like reflexes, not to mention the option of watching co-operative squad mates competently cut a swathe through a sea of the undead while regretting that decision to try and stab the oversized glowing zombie in a rash moment of madness... What's not to like?

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After the undead Exo-based antics of Advanced Warfare, and the more recent Cthulhu-inspired 'Shadows of Evil', it feels like the zombies mode has gone back to its Nazi roots with 'Der Eisendrache'. This, combined with the four new multiplayer maps, ensure that Awakening is a solid first entry to Treyarch's planned content that should keep the armchair warriors busy until the next scheduled drop.

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7 / 10 - Galak-Z
Oct 14, 2015

While it does occasionally get repetitive, the solid play mechanics and constantly evolving challenge is just reward for those that persevere with it. Plus (and this can't be stressed enough)... it has a ship that transforms into a giant mech.

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7 / 10 - Battleborn
Jun 1, 2016

While Borderlands was always going to be a fairly tough act to follow, Battleborn succeeds by possessing enough depth and charm to stand up on its own two feet. Here, Gearbox have created an interesting universe brimming with their trademark humour and populated by an interesting cast of characters that make it a fun place to kill time and other people in. Yes, there are a few minor issues that mar the experience somewhat, and the overall package could definitely use a bit more content to boost its longevity, but hopefully these are concerns that are currently being addressed.

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7 / 10 - Mafia 3
Nov 8, 2016

Mafia III inhabits an interesting era in time rarely visited by video games, and, for the most part, it succeeds in spinning an engaging yarn involving some well-developed characters. Hanger 13 should be applauded for creating a highly detailed sandbox that maintains a gritty, authentic feel throughout, and that, most importantly, is a fun environment to kill both time and henchmen in. It's just a shame that the overall package is marred somewhat by the particularly dense enemy AI and its repetitive mission structure.

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