Robert Grosso
- The Legend of Zelda: Ocarina of Time
- Mass Effect 2
- Pokemon
Robert Grosso's Reviews
By no means a bad game in the end, Codename S.T.E.A.M has good design choices hampered by lots of tedium and frustration.
It may seem like I am being too harsh on Pillars of Eternity, but in truth the game is one of the better Kickstarter titles to be released, and gives a lot of independent and even some AAA titles a run for their money.
Experimental in many ways, Her Story is as captivating as any detective novel, so long as you have the patience or ability to care about the narrative.
Thought provoking and challenging, The Witness is a game that really depends on the player's perspective to reach full enjoyment.
A simple, emotional journey that is also simple to play, Unravel works at endearing you despite the mundane mechanics behind the journey.
A well made, but ultimately shallow game, Devil Daggers is a good showcase piece for indie developer Sorath, and a decent score-chaser arcade game to kill some time with.
A bland game from the get go, Into the Stars has high production values and a great soundtrack, but it's mired in mediocrity thanks to its gameplay.
A good game plagued by many issues, Siege of Dragonspear is an uneven RPG in terms of writing and presentation; a trait it shares with the original Baldur's Gate.
Part historical documentary, part video game, 1979 Revolution: Black Friday is a solid foundation for a tension-filled story grounded in the reality of a confusing time.
Decisively average, The Technomancer can be an amusing role-playing experience thanks to its combat system, provided you are ready for constant repetition baked in a sub-par shell.
For good or for ill, No Man’s Sky is a child’s wish, the fulfillment of our wonder of exploring a galaxy on our own accord, to forge our journey in a universe on the edge of forever.
Duelyst is an easy game to recommend to people. It's quick and simple to learn, it has excellent tactical gameplay, and it puts the free back in free to play
Ember is just a flickering spark slowly dying out in the wind; the good ideas put into the game are buried under questionable and derivative design choices.
Evil is a tough nut to crack, but Obsidian have made a few fractures in the shell surrounding it; the next step is to break it wide open with a sequel. Otherwise, Tyranny will likely remain a cult classic RPG in the vein of Arcanum or Suikoden; great ideas that ultimately fall short of their full potential.
It is always hard to move on and try something new, but after the experiences I had, roaming Alola whether the Sun or Moon are up in the sky, I should say the experience has been great. It doesn’t quite match the Pokémon experiences we have read or dreamed about, but maybe every journey we go on will always be different like this.
Onyx Lute's Glass Masquerade is a good puzzler on Steam, proving that a simple pleasure is perhaps the best way to go sometimes.
It's very tempting to just throw my hands up and say "it sucks" and be done with that, as no word count can accurately describe my disdain for Bad Rats Show. It is the type of game that is a joke at its own expense; garish in presentation, mediocre in its mechanics, and worst of all, boring to play.
Much like the character of Ryder, Mass Effect: Andromeda is a title that struggles to find its footing at first, but does come around to more stable ground as the game progresses. It is a shame that the unpolished animations and technical hiccups really accentuate the underlying problems the game has.
Despite some flairs here and there to make Didgery interesting, the game works best as an on-the-go puzzle title; the kind to play on the commute to work every morning.
Sniper Ghost Warrior 3 tries to accommodate its namesake by offering sniping, sneaking and action into one open world package, but only sniping succeeds at being any fun.