Scott Malcomson
- Fallout
- Hearts of Iron
- Kerbal Space Program
Scott Malcomson's Reviews
Polished, engaging, and tough to beat, Hyper Light Drifter will stoke that part of your brain which can't resist a challenge.
Sorcery! pushes and exploits both genre tropes and limitations, not as mere parody but in order to provide a better role-playing experience. A masterful work.
A solid followup to XCOM: Enemy Unknown, XCOM 2 delivers on story, action, and tension. It's nonetheless in serious need of optimization to correct glitching and framerate issues.
An immersive fantasy roleplaying experience with classic style and excellent presentation.
Dramatically improving accessibility while retaining the precision and complexity of a classic stopwatch, Hearts of Iron IV is a must-buy for any grand-strategy aficionado.
A flawlessly-executed combination of roguelike design, twin-stick-shooter gameplay and tragicomic backstory.
Almost as good as Parts 1 & 2, Part 3 suffers from having the player run around in circles quite a bit. That's by design, but it does allow late-game fatigue to develop.
Solid, complex and engaging gameplay with a substantial learning curve. Marred by sloppy story elements, an exceptionally dry tutorial and sometimes-kludgy interface design.
The bottom line is that Human Fall Flat is fun, challenging, and charming in its simplicity.
Smooth and immersive play elements conflict with a short campaign, limited replay value, and a poignant but shallow story.