Brendan Graeber
We Happy Few's focus on story over survival is a good choice, and at its best when dropping bombshells of truth that the drugged people of Wellington Wells have tried so hard to ignore. In its Early Access, I felt like wandering between procedurally-generated islands to stay alive wasted the intriguing setting and premise of its opening act. Now, exploring segments designed to reveal We Happy Few's secrets are both fun and rewarding. Although survival and crafting are fairly manageable, running through randomly generated towns, streets, or abandoned fields unfortunately shows that We Happy Few can't hide from the ghost of its own past, no matter how much Joy you take.
Death is never in vain in the beautiful world of Oblitus, even if it's occasionally cheap and unavoidable.
Byleth may be lacking complexity, but the easy-to-pick-up nature of their moves is still worth checking out.
This expansion pass offers new unlockables that can go a long way, but its side story connects in an odd way.
The amount of content in Mario vs Donkey Kong: Tipping Stars is great, but its lack of new ideas isn't.