Adam Ghiggino
Huge, dark, haunting, beautiful, challenging, insanely fun – I could keep throwing adjectives at Dark Souls III but I probably still wouldn't do it justice.
For decades now, there's been discussion of games as art, and what qualifies or what doesn't, but in my view, art simply has to provoke discussion, emotion or analysis. If one game qualifies for that, it would be The Last Guardian.
Uncharted 4: A Thief's End really does feel like the culmination of Naughty Dog's experiences, from Crash to Uncharted to certain influences from The Last of Us.
Rise of the Tomb Raider remains a sumptuous gameplay cake, and 20 Year Celebration just adds some nice icy frosting for those PS4 gamers who were patient enough to wait.
WipEout Omega Collection is a must-buy if you have any love or nostalgia at all for the series, as it looks fantastic, plays extremely smoothly and has enough content to keep you busy for months.
It looks great, plays like silk and it’s just fucking metal.
As a swan-song for the PS4, The Last of Us Part II is a belter
Command & Conquer Remastered Collection really breathes new life into the series, even if it’s just wrapping up its two oldest games in modern clothing. It reminds players of exactly what they fell in love with about Command & Conquer, with fun, challenging missions, goofy FMV’s and awesome music.
So, the takeaway is this – Yakuza: Like a Dragon is a successful experiment. So successful that I think it should be the template for much of the series going forward.
If there’s one game to own on Day One for PS5, and you don’t mind dying a lot, Demon’s Souls is a must-have.
NieR Replicant is a sticky one, alright.
Fallout 4 is full of these moments, enough to last a very long time, and if you can ignore the bugs and get into the story, you may find yourself addicted all over again.
Let's get the obvious question out of the way – was Final Fantasy XV worth the wait? Honestly, from the jumbled storyline it seems the project has to have been changed, re-jigged, and re-thought so many times that I doubt whether the final product resembles the original concept fans were waiting for all this time. What the game is ultimately, is Square-Enix's response to more modern open-world RPG's and bringing Final Fantasy up to speed to play in that space.
I'm no expert on Naruto, but even I became a fan after playing through Ultimate Ninja Storm 4. There's so much effort put into the presentation alone that it's hard not to be engaged, and the gameplay (while simple) allows you to play across a massive roster of characters for some really cool looking and feeling battles.
Day of the Tentacle Remastered is a great presentation of a solid LucasArts adventure title.
It’s true, Resident Evil VII does feel like a magpie – snatching little bits and pieces that catch its eye from horror games across the past decade. Throughout the game, you’ll see chunks from Amnesia, Outlast, P.T., Silent Hill 2, F.E.A.R, and more. But, despite this patchwork, there is one game it feels like most of all – Resident Evil. REVII gets the roots of the series right, and it’s the scariest RE game we’ve played in years, and also the most substantial VR experience money can buy for PlayStation VR.
From prisoner prosecutors to astronaut defendants, the Ace Attorney series has built a reputation on turning legal proceedings into over-the-top battles for the truth. You’d think after five games, three spinoffs (two of which we’re unlikely to see in the West) and one crossover, every possible plotline would be played out, but the writers behind Ace Attorney just keep coming up with new scenarios, new gimmicks and new memorable characters. In fact, Phoenix Wright: Ace Attorney – Spirit of Justice proves the franchise still has a lot of life in it yet, and ranks among its best entries.
With a robust roster, challenging and technical gameplay that’s also accessible to newcomers, and plenty of content to keep you occupied both online and offline, Tekken 7 is an easy pick if you’re after a new fighting game to master.
However, what Bridge Crew does succeed in creating is the sense of teamwork and camaraderie that all Star Trek shares. It feels like the next evolution of a Dungeons & Dragons campaign, or a virtual reality LARP.
I should know better at this point than to doubt the talent of Double Fine and Tim Schafer, as within minutes of slipping on my PlayStation VR headset to play The Rhombus of Ruin, it all came flooding back to me.