Jonathan Gordon


212 games reviewed
69.1 average score
70 median score
40.6% of games recommended
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May 21, 2014

Ignore the discordance within its narrative and get your way past the incredibly dull opening stretch: Wolfenstein is a brawny, gratifying shooter experience – the likes of which you probably haven't played in some time. Consider it a history lesson.

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6 / 10 - Tropico 5
May 23, 2014

While the great entries to the Sim City series, the Civilizations of the world, even Ubisoft's Anno series and Galactic Civilizations II all give more back the more you put into it, Tropico 5 is unable to do that. And a lack of longevity in a game that should last so very long is just, ultimately, disappointing.

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5 / 10 - Entwined
Jun 18, 2014

It's a shame that poor execution lets Entwined down so badly. The themes being explored here have the potential to be touching and are, unquestionably, underrepresented in videogames. Hopefully PixelOpus can learn from its mistakes and deliver something next time that better blends its interactive elements with these themes.

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Jun 23, 2014

Always Sometimes Monsters again shows up that 'game' is a word whose time is done. There is nothing playful about this experience – it's a mixture of repetitive tasks that riddle your fingers with despair and increasingly-depressing plots. This then is a 'life failure' simulator, like Cliff Harris's sandbox Kudos 2. Like that, it's compelling, enlightening and moving – but hard to call 'fun'.

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6 / 10 - Sacred 3
Aug 1, 2014

Considering the scope of its predecessors and how far the genre has come since the series' inception a decade ago, that's as unnecessary as it is unwelcome. Still, there's potential here and approached with the right mindset and a group of friends there's some fun to be had. Streamline your expectations, in other words, and you're more likely to view Sacred 3 as slick rather than shallow.

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Rise Of The Dark Spark feels rushed: a mess of half-baked ideas and sloppy execution that's put Transformers on the same track as the Spider-Man games, approaching the point of no return. We can't be certain as to why Activision seems so intent with steering these wonderful properties so deeply into the dirt, but we hope it realises the value in the brands before it's too late. passable co-operative mode aside, there's very little to recommend out of Rise Of The Dark Spark.

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Aug 15, 2014

But that isn't the problem with the puzzler, however; difficulty in and of itself is not criticism. Though the beasties change – and the increased difficulty with each round will definitely get you thinking – the game itself never does. Its art style, tone and unique gameplay all make for a fascinating experience that you should certainly give a try, but it's hard to ignore the sense of repetition you'll encounter as you play. Randomly generated puzzles results in increased replayability, but it also means a lack of variety – and that forms the ultimate demise of Road Not Taken when it is so clear there is a direction, an end goal, a climax. Original and novel it is, but there just simply isn't enough reward to keep you going against the odds.

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Aug 20, 2014

The whole experience isn't awful, just thoroughly uninspiring; a box of biscuits where some are moldy and all are digestive. It's fun to be a pirate, but it's far, far more fun elsewhere, with Risen 3 once again struggling and failing to rise above anything but its own mediocrity.

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8 / 10 - Hohokum
Aug 28, 2014

But it won't be a game for everyone. The game offers a Trophy for completing it in under an hour, but we can't imagine the type of players Hohokum attracts will find this prospect appealing. It should be taken almost as a palette-cleanser; the type of experience you find yourself spending a few quiet hours immersed inside, soaking up its atmosphere and getting lost inside its dreamscape. There's little doubt Honeyslug has created something truly original and utterly absorbing, but it's also a game that requires a detachment from reality along with a complete investment from its participants. Don't venture into Hohokum hoping to understand what it's all about, just sit back and enjoy the ride.

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New 'N' Tasty is exactly what it claims to be: a new experience still instantly familiar to anyone that played the original, and vital playing for those that didn't. Oddworld was a defining presence on the Playstation, and New 'N' Tasty will remain a defining experience on the new generation of consoles, too. It's a pleasure to see a remaster done so well.

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Sep 26, 2014

It's disappointing that Shadow of Mordor couldn't match the originality of its superb Nemesis system with a more engaging world, but the characters which populate it are more than enough to spur you through the campaign. Shadow of Mordor might owe something of a debt to numerous games that have come before it, but by adding its own flavour to the mixture the result is a surprisingly expansive and hearty experience that is more compelling than plenty that have come before it. A hugely entertaining, tongue-in-cheek and fulsome experience, it's a worthy expedition whether you're a Rings fan or not.

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Oct 3, 2014

Ultimately, Creative Assembly has delivered on its promise of an unforgiving thriller that refuses to pull its punches. Isolation reaffirms the Alien as the ultimate horror icon, both terrifying and awesome; trapping you within its cage proves to be the shot in the arm the franchise needed. Bold, unrelenting and very scary, Alien: Isolation is a triumph in every department. No prior knowledge is necessary. Just prepare yourself for the most terrifying game of the year.

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9 / 10 - Bayonetta 2
Oct 14, 2014

Yes, there's some weak voice acting (Loki, we're looking at you), some pretty straightforward level design and a few too many gratuitous pieces of camera work. But mechanically, Bayonetta 2 steps into the original's heels and somehow looks even better in them. A near-perfect action game, then, and a irrefutable reason to own a Wii U.

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9 / 10 - FIFA 15
Oct 18, 2014

So, goalkeepers aren't as good as promised, the soundtrack is rubbish as usual and the menus still aren't as simple as they could and should be. Regardless, when all is said and done, FIFA 15 is the best football game we've ever played. It combines match day pageantry and superb gameplay perfectly, and builds nicely on last year's sterling effort. After so many years of trying, EA has, with the exception of a few little missteps, finally gotten player AI right and created a fast, fluid football experience that looks and feels like the real thing. This will go down as the year that EA finally ticked all the boxes.

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Like its predecessor, Civilization: Beyond Earth is going to benefit from Firaxis' attentive and proven post-launch development plan. Its series of interconnected systems are well balanced and while some of them will feel disappointingly familiar to series veterans, there's sufficient diversity and flexibility here to feed the series ongoing evolution.

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Nov 3, 2014

It's a tough game to criticise. The setting is perhaps not quite as striking as the original game's clay-coated Colorado, but that could be as much to do with the familiarity of the European landscapes for a European reviewer as it is the actual layout of the roads. Perhaps the offline mode could have a little more structure to keep you locked in to its most thrilling events, but that would damage the freeform amiability of everything. It's just a very special racing game. There's a depth of content here that matches the game's undoubted class, and ensures Playground Games is a genuine powerhouse in the world of digital racing. Forza Horizon 2 is a gorgeous, confident and relentlessly gratifying drive, and easily the best first-party exclusive on Xbox One.

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Nov 4, 2014

It's here, in the Toy Box, that Disney Infinity 2.0 thrives. The game suffers from a few technical hiccups in frame rates and broken quests, but there's a wealth of content here waiting to be unleashed by your own imagination. On the surface it looks like Infinity 2.0 is offering less (with its one play set compared to last year's three), but the truth is the opposite. With a focus on improving the creativity tools matched with a wider selection of characters and settings, there's more game here to sink your teeth into.

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Nov 4, 2014

As well as the main story mode, Trap Team offers longevity in the form of a large number of redeeming quests for each villain, a silly amount of Arena battles that will put even the toughest Skylander veterans through their paces and the epic Kaos Doom Challenge. Part horde mode, part tower defence, it features 100 waves across nine different locations that proves that Activision's franchise is not just for kids. An enjoyable adventure, but it's really starting to show signs of fatigue.

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8 / 10 - Driveclub
Nov 4, 2014

It speaks to the strength of the challenge and club systems that DriveClub remains wholly enjoyable despite such an omission. A few less serious forms of racing would do a lot to improve to the experience and catapult it into the same realm as the greatest of arcade racers, but what's on offer represents a commendable attempt at changing the way we think about how competition is served in a racing game.

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Nov 13, 2014

Find out what the PES team had to say about rival FIFA in our football rivals interview here.

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