Jonathan Gordon
Always Sometimes Monsters again shows up that 'game' is a word whose time is done. There is nothing playful about this experience – it's a mixture of repetitive tasks that riddle your fingers with despair and increasingly-depressing plots. This then is a 'life failure' simulator, like Cliff Harris's sandbox Kudos 2. Like that, it's compelling, enlightening and moving – but hard to call 'fun'.
An interplay that of hits and misses
Considering the scope of its predecessors and how far the genre has come since the series' inception a decade ago, that's as unnecessary as it is unwelcome. Still, there's potential here and approached with the right mindset and a group of friends there's some fun to be had. Streamline your expectations, in other words, and you're more likely to view Sacred 3 as slick rather than shallow.
Enjoyable and well made, but short-lived
Imperfect but occasionally thrilling
Impressive at times, but well beaten by the competition
Predictable and glitchy as all get out, it's still fun
Chaotically fun in doses, but lacking in vitality
It's a pool game. A pure pool game. It works.
An entertaining co-op, brains not required
Unambitious, sturdy, chaotic, fun
Refreshing for the series, but still underwhelming
While the great entries to the Sim City series, the Civilizations of the world, even Ubisoft's Anno series and Galactic Civilizations II all give more back the more you put into it, Tropico 5 is unable to do that. And a lack of longevity in a game that should last so very long is just, ultimately, disappointing.
Enjoyable mostly for its persona heritage
Deep and well made, if not immediately exciting
Surprisingly fresh for a carcass
Despite some flaws, it's still the best party game
A creepy game with creaky controls
Despite some bugs, a solid game with great freedom
Will be remembered for its potential, if at all