David Will


69 games reviewed
68.3 average score
71 median score
18.8% of games recommended
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33 / 100 - X Rebirth
Nov 28, 2013

An ambitious attempt to take the series in a new direction crippled by the fact that the direction in question turns out to be 'down the drain'. Shoddy design and construction across the board leave this one without a leg to stand on.

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Mar 25, 2014

If the existence of a mobile Deus Ex game was not already enough of an insult to you, then this port is on hand to ensure a nice handful of salt is rubbed into the wounds.

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40 / 100 - Windforge
Mar 16, 2014

The inevitable result of a collision between ambition and inexperience. Not recommended unless you feel that Terraria would have been improved by the addition of a cling-film-thick story, airship combat, and a heavy sprinkling of bugs.

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44 / 100 - CONSORTIUM
Jan 25, 2014

Strangely compelling though it is, Consortium is a roughly-cut venture that doesn't really make use of its ideas. Not recommended unless you're really, really, creepily into dialogue trees.

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46 / 100 - Serial Cleaner
Dec 19, 2017

A polished, well-presented skin wrapped around thoroughly unremarkable stealth fundamentals. Serial Cleaner is not an actively antagonistic experience, just draining and unrewarding.

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46 / 100 - Back in 1995
May 12, 2016

A lovingly-crafted tribute to old-school survival horror that sadly doesn't bear resemblance to the classics so much as the obscure bootleg that your uncle brought back from his trip to Japan. The authenticity isn't worth the lousy design.

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51 / 100 - Thief
Mar 5, 2014

A poorly-designed outing that might, in another continuity where the previous Thief games never existed, have earned itself the heady accolade of 'barely average'. Unfortunately, we all know that it could be - and has been done - so much better.

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Jul 20, 2017

This revival of the miniature racer has a promising core, but poorly-handled multiplayer and a lack of replayability leave it sputtering on the starting grid. Micro Machines World Series might fulfill a night of local matches, but that's about the extent of its strengths.

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52 / 100 - Infinity Runner
Jul 22, 2014

Starts off at a fundamental disadvantage merely because of its formula, but could still have maybe succeeded at being a fun little arcade title were it not for the shabby presentation, laughable storytelling and numerous poor design decisions.

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Aug 7, 2015

Unambitious game with sloppy design gets given a second chance for some reason, turns out to be even more mediocre in retrospect. More news at eleven.

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Jan 31, 2015

A Saints Row game with no ambition, no plot, no variety, and no way of raising the bar. Solid and good for a chuckle or two, but ultimately an empty experience.

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Oct 18, 2014

At its best, Styx: Master of Shadows is a half-decent stealth game with barely a fresh idea in its head. At its worst, it's a soggy pile of frustration, clumsiness, and save-scumming. Guess which end of the spectrum it tends towards.

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Sep 13, 2014

Hatoful Boyfriend is exactly what it professes to be, and little more than that. The reality of a pigeon dating sim is infinitely less entertaining than the idea, but it nevertheless has its moments.

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59 / 100 - Life Goes On
Apr 29, 2014

Barely notable enough to be worth mentioning, but a fun little outing nonetheless. I'd call it 'cheap and cheerful', but there's plenty more 'cheerful' out there for equivalent levels of 'cheap'.

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60 / 100 - Grow Up!
Sep 1, 2016

A tedious, albeit relaxing open-world scavenge-em-up with seemingly no ambitions besides being bigger, less original, and less focused than the game that preceded it.

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Jun 7, 2014

For all its insights and challenging moral dilemmas, Always Sometimes Monsters is a frustrating, confusing, sometimes agonizingly tedious jumble that's just a little bit too pleased with itself. It's a fascinating game to observe, but enjoyable? No, I think not.

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61 / 100 - Diluvion
Feb 18, 2017

Diluvion is a submarine adventure with lofty goals that largely falls short. Still quite a serviceable experience, but ultimately a rough and insubstantial one.

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62 / 100 - Toren
May 21, 2015

It's either going through an identity crisis or in dire need of a chest with a boomerang in it, but for what it's worth, Toren is a strange and beautiful little adventure. Give it a look, but don't expect anything special.

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63 / 100 - Greedy Guns
Sep 17, 2017

Greedy Guns is a relatively humdrum and uninspired - if perfectly functional - Metroidvania-style adventure that makes an admirable effort to spruce itself up with light shoot 'em up elements.

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64 / 100 - Tokyo 42
Jun 17, 2017

Tokyo 42 offers a stylish, polished, well-presented open world that's unfortunately just not an awful lot of fun to do anything in. A few nice touches put a spark in its heart, but they can't light up the overall experience.

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