Jack Bampfield
Though funny at almost every turn and a rather competent first game from Billy Goat Entertainment, the fact that Her Majesty’s Spiffing leaves you flat-footed on a cliff-hanger that may never be resolved is a real shame.
For a genre that is continuing to grow thanks to the monumental success of Overwatch, Gigantic is a bigger splash than I expected.
It may be repetitive, but flying around with the ODM gear and cutting up Titans is just fun enough that it never really became a huge issue
When Ski Lifts Go Wrong is very much like Poly Bridge from Dry Cactus, and that’s no bad thing.
Youropa is a unique puzzle game in how its puzzles are approached, and how it wants the player to approach them.
Dontnod didn't necessarily need to make The Awesome Adventures of Captain Spirit, but I'm really glad that it did.
The PC port of Monster Hunter World isn't perfect. But despite its flaws, no other game compares to the thrill and sheer wonderment that beating a monster in a perfectly co-ordinated group can bring. In its purest essence, Monster Hunter World is simply about killing monsters to make better gear to kill bigger monsters. But boy, when it all comes off – which it does impressively frequently – no game comes close to it.
There are plenty of moments in Legion that make you smile, and playing with friends has been the engaging social experience that WoW has missed for a long time
Planet Coaster gives you such an incredible degree of freedom in creating what you want that any obstacles just become part of that meticulous process of building the perfect park.
If it’s your jam – like it is mine – then Wargroove offers literally endless potential. And even if level designing isn’t really your thing, it’s still a lot of fun to play around with.
Subnautica is one of the original Early Access triumphs, and in my view, the best of them all.
Stardew Valley's art style is vibrant and reminiscent of the SNES days, but it perfectly fits the overall aesthetic and feel of the game
Sound design is at it's best when you don't really notice it, you just absorb it – and that's exactly the case with Overwatch; I'd go as far to say that its sound design is revolutionary
Rocket League is mechanically simple, but utterly brilliant because of it.