Brandon Langrock
Wonder Boy: The Dragon's Trap sets the bar incredibly high for future recreations of classic games. Not only does it pay reverence to the source material in nearly every conceivable way, it also manages to modernise the original game through an astounding level of quality in presentation.
Between poor controls and downright tedious gameplay, Tango Fiesta fails to incentivise players to invest in its tough-guy premise.
Despite a repetitive structure and some boring dungeons, Toyko Xanadu‘s action-based combat was effective in keeping my interest. The characters are also generally quite likeable, with their relationships and quirky personalities coming off as genuinely enjoyable.
Whether you're a long-time fan of Final Fantasy XII or a total newcomer, The Zodiac Age marks a triumphant and memorable return to Ivalice.
Simply describing Pyre‘s spectacularly outlandish battle system doesn't do it justice… Pair that with a wonderful cast of characters, a riveting story, and enthralling music and visuals, and you have nothing short of a compelling game that demands your time and attention.
Utawarerumono: Mask of Truth is an unfortunately lengthy adventure with some fantastic characters, an intriguing narrative, and a simple but enjoyable strategic battle system.
After experiencing the finished product, I'm pleased to see that Pankapu turned out to be such a charming and worthwhile adventure.
Twin Robots is over in a couple of hours, and its lack of personality means that it's unlikely to stay in your memory for much longer than the time spent playing it.
While .hack//G.U. Last Recode's story still find ways to convey freshness and exuberance, its formulaic dungeon structure and repetitive progression sequences feel dated almost right from the get-go. That's really unfortunate, considering the endearing highs of Haseo's journey from an