Ruaraidh Dempster
Beastiarium sets out to combine horror and story, yet feels completely disconnected from both. In the end, so little story is actually delivered cohesively and it so rarely feels even tense.
For all its linearity, Mainlining does a fantastic job of making you feel like a detective. It’s as much a puzzle game as it is a point-and-click, and the continous light-hearted humour keeps the experience from feeling too drab.
All The Delicate Duplicates' moments of greatness – often coming from its experimental nature – are too few and far between stages of gratuitous reading and derivative searching. The final experience, marred by playing it just too safe, comes off feeling needlessly short and forgetful.
Shadows of Adam takes the very best aspects of the genre, cuts out most of the tedium and delivers an exciting, stirring and compelling trip through memory lane.
Stories Untold places a hidden story within a hidden story; a puzzle that only reveals itself once you piece together its outer layers – and it's one of the most fascinating and unique tales you can play this year.
It may not be wholly original, but Hollow Knight is without a doubt one of the best metroidvania games out there.
At the outset, Future Unfolding is magical experience; an elegant world waiting to be explored, with wonder at every step. But with each discovery, the wonder disappears – and isn't replaced with anything new.