Steve Watts
Between the show's inventive premise and Platinum's development skill, The Legend of Korra could have been something truly special. That potential makes it all the more disappointing that this game is so aggressively mediocre.
Call of Duty: Advanced Warfare drops its pretense of modern conflict and jumps into full sci-fi futurism, much to the series' benefit.
Halo: The Master Chief Collection has a handful of quirks and legacy issues, but those don't diminish the achievement. It's a stellar collection of some of the best games of the last few generations, with options galore and clever ideas like Playlists to breathe new life into old content. It's a must-have for Halo fans, and may rightly serve as a satisfying introduction for newcomers.
LittleBigPlanet 3 makes some serious revisions to the formula, but somehow still feels like it's following a set design pattern.
Top to bottom, Captain Toad: Treasure Tracker is a delightful little treat of a game. It shows a purity of puzzle design that few studios can match, and it wraps it all in a sugary-sweet presentation that only the most jaded could refuse. With a game this good, Captain Toad may just be Nintendo's next breakout star.
The Legend of Zelda: Majora's Mask 3D is just as much an oddity as it was fourteen years ago. While some aspects of it haven't aged well, Nintendo has made enough smart changes to make this remaster worth a second look for those like me who left the original undone. It's nicely presented, shows some real growth of the seeds planted in Ocarina, and is easily among the most unique games in the franchise.
Rainbow Curse is a little on the short side, but that also means it doesn't overstay its welcome. At seven worlds consisting of four stages apiece, it can be finished relatively quickly. It feels like a nicely complete package regardless, especially when you factor in challenge stages, collectibles like Elline's diary, and the multitude of hard-to-reach treasure chests.
The combination of a monochrome aesthetic and simple gameplay conjures memories of the original Gameboy. Qbby would be right at home there, and nothing about the game would be particularly impossible on that system. In fact, the constant reinvention reminded me of Donkey Kong for the Gameboy, another devious puzzle game from Nintendo that repeatedly introduced new ideas throughout.
Rare Replay is an easy recommendation for value-conscious gamers, but it has a surprising amount of historical heft as well.
Beyond Eyes uses a gorgeous and inventive visual metaphor to emulate the feeling of being blind, but the high-concept idea fizzles as it fails to sustain interest throughout the short playtime.
Everything from the menu presentation to the game emulation is crafted with such care that its developers clearly understood the subject matter. It's the best Mega Man game collection to date, and shows how a classic series can be revitalized in the right hands.
While I wish the combat had undergone more dramatic changes, better combos do help it inch its way towards a more naturalistic feel, and the achievement of combining it with a flexible platforming engine makes any omissions pretty forgivable. The Inside Out and Toy Box Takeover sets are the standouts for me, and show a promising future for this series.
Nintendo is known for being conservative and protective of its properties, and it's taking an uncharacteristic risk by giving players this much control over its most iconic character. We're already seeing creativity flourish. I can only imagine what will happen when we're all Mario's caretakers.
The addition of vehicles in Skylanders: Superchargers isn't the most creative new gimmick in the franchise's history, but it's well-implemented enough to make this a solid series entry.
My coworkers were little help. Lottie, who started every single day telling me to do my best, became my personal kitten poster. Hang in there! Another had set up an Amiibo phone, to call Amiibos, you see. What if you want to call anyone else? Too bad, he said. This is an Amiibo phone. I used the Amiibo phone once, using an included Amiibo card. The client, a pink otter named Pascal, told me to design him a house, and gave me no criteria. What little structure the game had somehow became even less so.
It's a testament to its stage design, though, that I came away feeling utterly satisfied despite the game so constantly getting in its own way. Chibi-Robo may not be destined for Nintendo stardom, but Zip Lash shows how the tiny robot still has plenty of room to grow, experiment, and find what works for him.
Halo 5: Guardians isn't 343's first Halo game, but it's the first that really makes the series its own. This isn't a reflection of Bungie's efforts, or a remaster, or stage-setting. The studio has put its own identity on this Halo game with smart moves like a more identifiable story and a wider array of multiplayer options, along with increased polish like Guardians' incredible visual punch and impeccable multiplayer balance. For the first time since 343 took the mantle, I came away feeling that it was a change for the better.
Fallout 4 is another tense and enthralling romp through the Wasteland, but it's not quite the revolutionary experience you may have come to expect given the long hiatus.
Mario Tennis' transition to the Wii U feels like one step forward and two steps back. The addition of Mega Mushrooms is clever enough, but the game doesn't commit to the idea of power-ups enough to sustain it. Meanwhile the no-frills package feels so anemic that I was burned out on the experience after only a few hours. If you want a great Mario Tennis game, stick with the better, cheaper, and more complete 3DS version.
However, Pokemon Picross is massive, so longevity certainly isn't lacking. It comes with 30 areas, two large-scale murals composed of smaller puzzles, special stages to help your Pokemon Mega Evolve, and randomized encounters that appear occasionally on the map to catch rare creatures.