Bryan Vitale
The Outbound Ghost is a bland and confusing game that is as boring as it is pretty.
Crystal Chronicles Remastered Edition's uniquely cozy atmosphere and charming story can't save it from feeling significantly more lonely this time around.
Darksiders Genesis is a fun co-op romp at times, but often feels meandering and sadly pointless.
Another lackluster DLC for Pillars of Eternity II.
Fallout 76 offers a large playground with some potential, but is heavily lacking in purpose.
Elex II is an initially promising but ultimately disappointing RPG that fails to be better than the original.
Despite its unique narrative and intriguing premise, Weird West is often frustrating and difficult to enjoy playing.
Wastelanders won't convince anyone who thought Fallout 76 was irredeemable to begin to believe otherwise, it's simply not enough of a marked improvement to wholesale change many people's minds. For those that left a sliver of a chance for redemption, however, it's one small, wobbly step in the right direction.
This souls-inspired roguelite frustrates just as often as it entertains.
A huge, imaginative CRPG that could have stood toe to toe with the genre's best, but instead finds itself crudely stapled together, clearly not ready to be released.
While Trails into Reverie does serve as a strong epilogue to multiple in-game story arcs, it also spends a significant amount of time spinning its wheels.
Wrath of the Righteous is an extensive and ambitious RPG with plenty of spectacle, but a bloat of gameplay systems and unrefined ideas weigh down the experience.
This love letter to the Final Fantasy Tactics series mimics its inspirations very closely, but manages to be a solid SPRG in its own right.
Outward's survival focus oftentimes feels skin-deep, but still manages to provide a unique perspective on the drawbacks of overly-convenient design.
Beast of Winter is a strong self-contained story that expands on some of the background lore of the series, but just feels all too short and limited.
Darksiders III falls short of the games it's imitating, but it is still an engaging experience in its own right.
A fun additional chapter for Tyranny, but suffers from the same weaknesses.
It feels like a nice refreshing counterpart to some modern rpgs that treat their quest lists more like chores, but as a complete package, it falls disappointingly short.
Tyranny is another showcase of Obsidian’s penchant for quality world-building and writing prowess, but limitations in the game’s scope and length as well as repetitive gameplay prevent Tyranny from being a must-play title even for fans of western styled RPGs. That said, it is an interesting enough experience that those who decide to undertake the role of Fatebinder will experience a mostly memorable tale of conquest and rebellion.
Expeditions: Rome is an impressive tactical RPG with captivating strategic combat, as well as a lot more heart than expected.