Angelina Bonilla
Five Nights at Freddy's 3 was a short roller-coaster ride, but a fun one none the less. It gave closure to the plot of the series overall and it provided its audience one last set of terrifying nights with a killer animatronic.
Spectra is a bright, colorful nostalgia-driven game that fully embraces its genre and the music spectacularly well. If you like Chipzel and you want to play another fun, yet difficult game that has her music, give Spectra a try.
Small Radios, Big Televisions might be small in scale but it's large in impact.
Halcyon 6: Starbase Commander is an addictive title that require tons of micromanaging, but it's somehow still fun.
Despite its shortcomings STEINS;GATE is still a great visual novel with a great story about time travel.
Beholder is a deeply terrifying look at the concept of an Orwellian nightmare through the lens of a video game.
Tiles is a puzzle game that does everything it set out to do with a little extra flair.
PixelJunk™ Nom Nom Galaxy is an addictive game with a lot of great mechanics, but those mechanics don't translate over to the controls.
Darksiders 2: Deathinitive Edition works as a hybrid of multiple games, but if you've played the original Darksiders 2, playing this game won't be all that different.
DiscStorm is a fun arena-based game but it doesn't seem like a finished product. There are a lot of elements to it that can keep people playing for hours, but after a while when the “new toy” feeling fades away you may just find yourself wondering what can you do now.
The Final Station is a zombie survival game that provides a unique setting but conflicted gameplay.
Alwa's Awakening is an interesting homage to a classic game that manages to stand out -- but not by much.
DYSTORIA is at its best when you're just cruising through levels, when it tries to become a pure shooter it falls flat.
Herald is a diverse point and click adventure game that handles subjects with a deft hand, but stumbles over the tiniest pebble in the road.
Rising Islands has an Identity Crisis that leaves it unable to function nearly as well as it should.
While the ideas presented here were creative, the presentation was corny and the execution left grit in my teeth...
Rise & Shine wants to be a throwback to the awesome games of the past, but misses the mark.
Holobunnies: Pause Cafe exists for the sole purpose to tide over Kickstarter backers -- and it does it does in the laziest way possible.
The Weaponographist, while fun in a sort of mindless way, isn't a game that you'd want to play over and over again. The controls are too floaty, the environments are too repetitive, and while creative, it just doesn't work when it's put all together.
Don't bother playing Blood Alloy: Reborn, you'll save on migraine pills.