Brian Dumlao


285 games reviewed
73.0 average score
75 median score
48.8% of games recommended
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Nov 16, 2014

Assassin's Creed: Unity is full of ideas and systems that don't gel or haven't reached their potential. The return to an urban sprawl is fine after playing in the wide-open spaces of the last few games, and the setting is gorgeous even in its state of decay. The core action is largely the same, with the small amount of improvements being very welcome at this stage in the life of the series. With the plethora of single-player and co-op missions available to the player, the game is full of content that is in line with the series' earlier titles. However, the bevy of technical hiccups, from poor online connectivity to bad stuttering to degrading audio, makes this title feel like a rushed effort. Of all of the entries released on home platforms thus far, Unity is difficult to recommend to even the most die-hard of franchise fans.

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Mar 10, 2015

Dynasty Warriors 8: Empires breaks Omega Force's streak in releasing games that can change the minds of series critics. By reverting back to basics with so few modes, the title returns to something of a monotonous grind if you aren't playing as the kingdom leader. Campaigns blend into one another and have very few differentiating factors between them. The creation system is vast but not as much as the PS4 version, and the lack of modes makes the game feel quite small, even though the campaign can last countless hours. It spares Xbox One owners from dealing with a deluge of cosmetic DLC, and it doesn't have to compete with too many other Musou games on this platform. However, it is still the weakest in the series thus far and can only be recommended to lapsed fans and die-hard fans who play all of the entries.

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There's no argument that the gameplay in Ultra Street Fighter II: The Final Challengers is timeless. It strikes the right balance between technical flash and grounded mechanics to provide an experience that captivates all types of fans, whether they're jumping into fighting games for the first time, stopped playing from Street Fighter III onward, or never stopped playing fighting games. The various extras, however, feel half-heartedly done. From the Buddy Battle mode to the abysmal Way of the Hado, few things feel fully fleshed out, while parts of the presentation fare worse than the work Backbone Entertainment did almost 10 years ago. At least the online works fine this time around, which may be enough to entice some players. With a price tag of $40, the game represents a very steep cash grab, so unless you're adamant about getting Street Fighter II on the Switch, it's best to wait for a sale or a price drop.

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Jun 2, 2017

In the end, theHunter: Call of the Wild is a more defined niche game in what is already a niche category. There isn't much appeal for hunting games to begin with, and an even smaller group wants a hunting simulator, especially when there is already a free-to-play version. However, this is a game that requires patience for both the hunting process and the bugs that come along with it. If you can live with that, and you're lucky enough to get a friend or two to join in, then you'll find the game to be a good time. Otherwise, try out the free-to-play version to see if this pacing is right for you.

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Feb 28, 2017

Much like its predecessors, Malicious Fallen is a game with a good idea and less-than-stellar execution. Since it has three times the amount of content when compared to the original and doesn't feel painfully short now, it's easier to accept the idea of a title consisting of nothing but boss fights.

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6.5 / 10.0 - Ride 2
Mar 9, 2017

Ride 2 is certainly an improvement over the original game. There's still a grind to experience as you get through the World Tour, but it isn't as severe as before. The physics and general bike handling are balanced now, so both beginners and more experienced players can handle it, and the frame rate is more stable than before. With long loading times and an AI that hasn't evolved at all, it feels like the changes in Ride 2 aren't significant enough to attract people who weren't already enamored with the first game. Bike aficionados will certainly have more fun with the game, but if you really want to race something that's not on four wheels, try this out as a rental.

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Feb 14, 2017

In the end, Touhou: Scarlet Curiosity isn't that bad. The campaign is a decent length, and despite the limited combat system, the fighting can be enjoyable if you play in short bursts. The enemy monotony does drag down the experience if you want to play for extended sessions, and the presentation could certainly be much better, fan-made game or not. While it's not the best action RPG on the system, it's worth a shot if you've already exhausted the others.

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Nov 2, 2016

Overall, Boulder Dash: 30th Anniversary Edition is a flawed but fun experience. The base game still runs on a good formula, the challenge is great, and the curve isn't too punishing. The addition of power-ups changes things up a bit, and level creation is a nice addition to a game that's already packed with over 200 stages. However, the presentation feels flat, and the grind can be enough of a deterrent for those wanting to actually complete the game. It's worth checking out, but mostly if you can wait for a sale on it.

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6.5 / 10.0 - Tricky Towers
Jan 13, 2017

Tricky Towers is recommended if you know you're going to be playing it with people all the time. Although the online community is practically nonexistent, the chaos of local multiplayer makes it a game that you can put in constant rotation without anyone getting tired of it. While it does have a good, clean presentation, it doesn't have much to offer in the single-player department to keep players engaged.

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6.5 / 10.0 - Beyond Dimensions
May 10, 2016

The aloof nature of Beyond Dimensions may make it intriguing at first, but it doesn't hold together in the end. The adherence to many roguelike conventions is good, and the choice of a randomized spell system keeps things fresh until you unlock the spells you want for the big run. The variations in theme are also good, but the static order in which those themes appear can be disappointing when randomization governs every other aspect of the game. Though combat can be good due to the possible spell variations, the simple enemy AI can bring that down while the presentation feels too simple when scrutinized. In the end, Beyond Dimensions isn't a bad roguelike twin-stick shooter, but it could definitely stand to be better.

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May 5, 2016

In the end, Acorn Assault: Rodent Revolution isn't anything truly special. The basic mechanics don't tax the player as far as strategy goes, and while the match-three mechanic is a nice touch, the inability to correct your infantry and item placement as well as the randomized draw of what you have at your disposal can be an annoyance. Still, the simple mechanics are easy to understand and pretty solid if you can deal with the inherent limitation. For those looking for the simplest possible strategy game that's also easy to understand, give this one a shot. Veterans might want to take a peek, but don't expect to stay with it for very long.

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6.5 / 10.0 - Velocibox
Sep 10, 2015

With randomly generated levels played at a breakneck speed, Velocibox is definitely for those who thrive on frustrating challenges. Few will have the patience to get through to the next stage without quitting in frustration, let alone fuss with online rankings.

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Jul 5, 2017

Overall, Shiness: The Lightning Kingdom isn't that bad. The story is good enough, if a tad generic, while the characters are likeable if you can get past their odd dialogue and exaggerated reactions. Outside of a pretty finicky magic and parry system, the combat is done well for those who crave real-time action over menus, and some of the other systems bring some depth to that. Presentation is decent, but the camera can be enough to put off some people. If you're craving a game that sticks to some JRPG standards, Shiness isn't a bad one to check out once you're done with the heavy-hitters on the system.

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Oct 29, 2014

If you rate Dead Rising 3: Apocalypse Edition based on the gameplay alone, you'd find it to be a worthy entry in the franchise. It may not have the strongest story in the series, but the gameplay is enjoyable due to the number of weapons and crafting options at your disposal. The large world feels less confining than the mall, and the large swaths of the undead appeal to the sort of person who enjoys games like Dynasty Warriors to a degree, especially now that almost all of the expansions are part of the package. However, the lack of any optimization and the lack user-friendly methods to tweak the graphics is disheartening. The frequency of crashes, while improved since the initial launch, makes it very difficult to play without being frustrated at what could have been. It is still a good game, but you'd be better served by waiting to see if future patches address the stability.

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7 / 10.0 - Neko Navy
Jun 30, 2017

Neko Navy is a fine shooter, so long as you're fine with it bringing nothing new to the table. It has an inviting aesthetic for those who are looking for something cute, and it comes in at a decent length for the genre. It may be tough, but the whole thing feels fair, and the game gives you enough to beat it if you're willing to invest some time into it. This may not be the ultimate cute-'em-up, but for genre fans, it's still worth checking out.

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The conclusion of Thicker Than Water is exactly what you'd expect from the series, and that's not a bad thing. For action fans, the setup means that the final episode is sure to be full of gore. For everyone else, though, having to spend so much time with some unlikeable and underdeveloped characters makes the episode feel like a drag, so the end is met with relief rather than longing to see the conclusion. It shouldn't be long before the final episode hits, but here's hoping things end on an upswing.

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7 / 10.0 - Dystoria
Jun 7, 2017

If you're fine with the game's limited scope in a few areas, Dystoria can be a fun experience. There's some brief disorientation due to the ability to stick to all surfaces and the camera closely following you, but it nicely complements the puzzle aspect of the game. The enemy count is very limited, but combat is fine once you start using the environment and angles to your advantage. The game's short nature is fine, as it ensures that the '80s-style presentation doesn't wear thin, but the game certainly could have used more variety in the end-level goals. Dystoria may not be extraordinary, but it is worth checking out if you want something that's a little different.

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Jan 6, 2017

If you have the patience for it, Rogue Contracts: Syndicate is a rewarding game. The limited weapon set and increased level of difficulty can even make the first level a challenge, and subsequent stages only get worse. It means that conquering them is much more satisfying, and the relatively small number of levels is welcome because of this. The lack of controller support can be a deterrent, and the presentation feels rather cheap, but ultimately, Rogue Contracts is still a good game if you give it time.

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7 / 10.0 - Xenoraid
Feb 2, 2017

Xenoraid is good. It's neither excellent nor terrible, but it's good. The presentation feels low-budget, and the reset in gained upgrades after every major stage feels like something done to artificially boost the difficulty level. However, the actual gameplay is solid, and the new mechanics make the gameplay feel fresh even if you may not necessarily want all of it in other shooters. It's certainly worth checking out for genre fans, so long as you remember to temper your expectations a bit.

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7 / 10.0 - Event[0]
Feb 16, 2017

Your enjoyment of Event[0] is going to depend on whether you like chatting. Conversation with AI is the real focus of the game, and even though it is flawed, the system works effectively if you give it a little effort. While the presentation holds up its end of things, the gameplay outside of typing feels stunted; the easy puzzles and very short playtime encompass a story that ends right before it goes anywhere interesting. While it's not the best in its field, Event[0] is still worth trying, so long as you know what you're signing up for.

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